Taurus Star Bell (Sp.)

●

Basic Info

Initial Rarity
3☆
Gear Type
Equipment
Gear Restrictions
  • Number: 1
  • Observer Austur only

●

Stats

-
HP
MATK
Base
1,470
343
Max
5,387
1,257

*Values are at 5☆ and max level

●

Skill

Name
Instantaneous Rays
Skill Lv1

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Master x 1 turn
Quick x 2 turns
Light Resonance x 2 turns *Light Element damage 10% up for each Light Element Hero in the party.

2 Enemies with the highest ATK

140% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MATK

140% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest DEF

140% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MDEF

140% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

Skill Lv2

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Master x 1 turn
Quick x 2 turns
Light Resonance x 2 turns *Light Element damage 10% up for each Light Element Hero in the party.

2 Enemies with the highest ATK

145% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MATK

145% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest DEF

145% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MDEF

145% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

Skill Lv3

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Master x 1 turn
Quick x 2 turns
Light Resonance x 2 turns *Light Element damage 10% up for each Light Element Hero in the party.

2 Enemies with the highest ATK

150% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MATK

150% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest DEF

150% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MDEF

150% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

Skill Lv4

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Master x 1 turn
Quick x 2 turns
Light Resonance x 2 turns *Light Element damage 10% up for each Light Element Hero in the party.

2 Enemies with the highest ATK

155% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MATK

155% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest DEF

155% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MDEF

155% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

Skill Lv5

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Master x 1 turn
Quick x 2 turns
Light Resonance x 2 turns *Light Element damage 10% up for each Light Element Hero in the party.

2 Enemies with the highest ATK

160% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MATK

160% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest DEF

160% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

2 Enemies with the highest MDEF

160% Light MATK damage *Ignores Shields
Thunderchain x 2 turns
Light Element Resistance 5% down x 2 turns

Status Effects

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