Purewater Robe

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Basic Info

Initial Rarity
3☆
Gear Type
Equipment
Gear Restrictions
  • Number: 1
  • Type: Magic
  • Race: Human・Therian・Jotun

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Stats

-
HP
DEF
MDEF
Base
2,574
151
170
Max
8,003
467
528

*Values are at 5☆ and max level

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Skill

Name
Hermit's Water
Skill Lv1

Self

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 8% of max HP
Frenzy x 2 turns

Ally with the lowest HP

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 8% of max HP
Frenzy x 2 turns

Skill Lv2

Self

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 11% of max HP
Frenzy x 2 turns

Ally with the lowest HP

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 11% of max HP
Frenzy x 2 turns

Skill Lv3

Self

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 14% of max HP
Frenzy x 2 turns

Ally with the lowest HP

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 14% of max HP
Frenzy x 2 turns

Skill Lv4

Self

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 17% of max HP
Frenzy x 2 turns

Ally with the lowest HP

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 17% of max HP
Frenzy x 2 turns

Skill Lv5

Self

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 20% of max HP
Frenzy x 2 turns

Ally with the lowest HP

ATK/MATK Absorption Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 20% of max HP
Frenzy x 2 turns

Status Effects

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