Dual Horn Raspi
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Basic Info
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Action Skill
Element
2 back Enemies
80% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
120% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
2 back Enemies
90% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
140% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
2 back Enemies
100% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
160% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
2 back Enemies
110% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
180% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
2 back Enemies
120% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
200% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
2 back Enemies
130% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
220% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
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Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
2 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 8% up
2 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 11% up
2 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 14% up
2 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 17% up
2 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 20% up
All Allies
(Opener) Paralyze Resistance 20% up x 15 turns
All Allies
(Opener) Paralyze Resistance 40% up x 15 turns
All Allies
(Opener) Paralyze Resistance 60% up x 15 turns
All Allies
(Opener) Paralyze Resistance 80% up x 15 turns
All Allies
(Opener) Paralyze Resistance 100% up x 15 turns
All Allies
(Opener) Silence Resistance 20% up x 5 turns
(Constant) DEF 2% up
All Allies
(Opener) Silence Resistance 40% up x 5 turns
(Constant) DEF 4% up
All Allies
(Opener) Silence Resistance 60% up x 5 turns
(Constant) DEF 6% up
All Allies
(Opener) Silence Resistance 80% up x 5 turns
(Constant) DEF 8% up
All Allies
(Opener) Silence Resistance 100% up x 5 turns
(Constant) DEF 10% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Power Orb
Guard Orb
Wing Orb
Shell Orb
Fruit Orb
Warrior Orb
Technique Orb
Eagle Orb
Lizard Orb
Steed Orb
Verdfruit Orb
Knight Orb
Technique Orb
Hawk Orb
Lizard Orb
Colt Orb
Verdfruit Orb
Jester Orb
Technique Orb
Hawk Orb
Lizard Orb
Wyrm Orb
Verdfruit Orb
Luxland Orb
Sun Orb
Moon Orb
Star Orb
Dawnmist Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Pavo Orb
Anguis Orb
Noxwing Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Moby Orb
Anguis Orb
Luxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Prophet Orb
Blizzard Orb
Mars Orb
Neptune Orb
Fullmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Saturn Orb
Eclipse Orb
Pegasus Orb
Champion Orb
Lust Orb
Venus Orb
Neptune Orb
Fullmoon Orb
Whitewyrm Orb
Champion Orb
Lust Orb
Uranus Orb
Mars Orb
Eclipse Orb
Whitewyrm Orb
Space Time Orb
Ancient God Orb
Death Orb
War God Orb
Goddess Orb
Holywyrm Orb
Space Time Orb
Ancient God Orb
Death Orb
Resurrection Orb
Valkyrie Orb
Unholywyrm Orb
Space Time Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Space Time Orb
Ancient God Orb
Death Orb
Goddess Orb
Domination Orb
Unholywyrm Orb
Wicked Hawk Orb (Therian)
Holy Wolf Orb (Therian)
Wicked Wolf Orb (Therian)
Holy Boar Orb (Therian)
Holy Butterfly Orb (Therian)
Shell Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
2 back Enemies
80% Dark ATK damage 2 times *Ignores Shields *Ignores Barriers
Shade x 3 turns *Only affects Aesir, and Elf heroes
Fear x 3 turns *Only affects Aesir, and Elf heroes
4 back Enemies
120% Dark ATK damage *Ignores Shields *Ignores Barriers
Shadowbound x 3 turns *Only affects Aesir, and Elf heroes
3 back Allies
Stoneskin x 3 turns
Status Ailment Resistance 50% up x 3 turns
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Limit Burst
All Enemies
20% Dark ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) Damage up 3% against grounded enemies
(Constant) Dark Element damage 8% up
Skill Crystal (Dark) ×50
Harvest Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) Damage up 6% against grounded enemies
(Constant) Dark Element damage 11% up
Skill Crystal (Dark) ×100
Harvest Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) Damage up 9% against grounded enemies
(Constant) Dark Element damage 14% up
Skill Crystal (Dark) ×150
Harvest Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) Damage up 12% against grounded enemies
(Constant) Dark Element damage 17% up
Skill Crystal (Dark) ×200
Harvest Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) Damage up 15% against grounded enemies
(Constant) Dark Element damage 20% up
Skill Crystal (Dark) ×300
Harvest Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.