Snow Princess Fubuki
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Basic Info
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Action Skill
Element
3 back Enemies
150% Water ATK damage
Freeze x 3 turns *Only affects Human, and Therian heroes
Self
Fire Wound Resistance 100% up x 3 turns
Burn Resistance 100% up x 3 turns
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Limit Burst
All Enemies
40% Water ATK/MATK Average damage 5 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sky Orb
Power Orb
Spirit Orb
Wing Orb
Shell Orb
Fruit Orb
Assassin Orb
Knowledge Orb
Eagle Orb
Butterfly Orb
Steed Orb
Verdfruit Orb
Warrior Orb
Technique Orb
Eagle Orb
Butterfly Orb
Colt Orb
Verdfruit Orb
Priest Orb
Technique Orb
Eagle Orb
Butterfly Orb
Wyrm Orb
Verdfruit Orb
Noxland Orb
Sun Orb
Moon Orb
Meteor Orb
Dawnmist Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Pavo Orb
Anguis Orb
Noxwing Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Prophet Orb
Blizzard Orb
Neptune Orb
Neptune Orb
Newmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Mars Orb
Eclipse Orb
Pegasus Orb
King Orb
Lust Orb
Mars Orb
Neptune Orb
Fullmoon Orb
Blackwyrm Orb
Champion Orb
Lust Orb
Neptune Orb
Mercury Orb
Eclipse Orb
Whitewyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 back Enemies
150% Water ATK damage
Freeze x 3 turns *Only affects Human, and Therian heroes
Self
Fire Wound Resistance 100% up x 3 turns
Burn Resistance 100% up x 3 turns
●
Limit Burst
All Enemies
20% Water ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) 8% damage up against Jotun
(Constant) Water Element damage 8% up
Skill Crystal (Water) ×50
Exorcism Rune (Water) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) 11% damage up against Jotun
(Constant) Water Element damage 11% up
Skill Crystal (Water) ×100
Exorcism Rune (Water) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) 14% damage up against Jotun
(Constant) Water Element damage 14% up
Skill Crystal (Water) ×150
Exorcism Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) 17% damage up against Jotun
(Constant) Water Element damage 17% up
Skill Crystal (Water) ×200
Exorcism Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) 20% damage up against Jotun
(Constant) Water Element damage 20% up
Skill Crystal (Water) ×300
Exorcism Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) HP 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 28
Self
(Constant) ATK 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 29
Self
(Constant) DEF 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 30
Self
(Constant) EVA 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 31
Self
(Constant) HP 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 32
Self
(Constant) ATK 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 33
Self
(Constant) DEF 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 34
Self
(Constant) EVA 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 35
All Enemies
(Pursuit) Dispel Count *Reduces Abyss Count by 15
Skill Crystal (Water) ×500
Fate High Rune (Water) ×5
Arena Token ×2000
Guild Token ×1500
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Awakening Lv 36
All Enemies
(Pursuit) Dispel Reflect *Reduces Abyss Reflect Damage Resistance by 20%
Skill Crystal (Water) ×500
Fate High Rune (Water) ×10
Arena Token ×2000
Guild Token ×1500
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.