Summer Scion Frigg
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Basic Info
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Action Skill
Element
2 back Enemies
200% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
180% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
2 back Enemies
214% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
194% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
MDEF 6% down x 3 turns
DEF 6% down x 3 turns
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
2 back Enemies
228% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
208% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
MDEF 12% down x 3 turns
DEF 12% down x 3 turns
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
2 back Enemies
242% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
222% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
MDEF 18% down x 3 turns
DEF 18% down x 3 turns
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
2 back Enemies
256% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
236% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
MDEF 24% down x 3 turns
DEF 24% down x 3 turns
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
2 back Enemies
270% Light MATK damage *30% damage up against Airborne Enemies
Corrupt x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
All Enemies
250% Light MATK damage *30% damage up against Airborne Enemies
Skill Gauge 30% down
MDEF 30% down x 3 turns
DEF 30% down x 3 turns
Reckoning x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
Holychain x 3 turns *Only affects Human, Elf, Therian, and Beast heroes
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
All Enemies
(Opener) Corrupt x 5 turns
Self
(Constant) MATK 8% up
All Enemies
(Opener) Corrupt x 5 turns
Self
(Constant) MATK 11% up
All Enemies
(Opener) Corrupt x 5 turns
Self
(Constant) MATK 14% up
All Enemies
(Opener) Corrupt x 5 turns
Self
(Constant) MATK 17% up
All Enemies
(Opener) Corrupt x 5 turns
Self
(Constant) MATK 20% up
All Allies
(Opener) Quick x 5 turns
(Constant) 8% damage up against Therians
All Allies
(Opener) Quick x 5 turns
(Constant) 11% damage up against Therians
All Allies
(Opener) Quick x 5 turns
(Constant) 14% damage up against Therians
All Allies
(Opener) Quick x 5 turns
(Constant) 17% damage up against Therians
All Allies
(Opener) Quick x 5 turns
(Constant) 20% damage up against Therians
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 8% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 11% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 14% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 17% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Magic Orb
Spirit Orb
Wing Orb
Shell Orb
Fruit Orb
Thief Orb
Knowledge Orb
Hawk Orb
Raven Orb
Steed Orb
Verdfruit Orb
Priest Orb
Knowledge Orb
Eagle Orb
Goat Orb
Steed Orb
Verdfruit Orb
Mage Orb
Technique Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Noxland Orb
Sun Orb
Moon Orb
Meteor Orb
Duskmist Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Moby Orb
Aquila Orb
Noxwing Orb
Verdwyrm Orb
Noxland Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Dragoon Orb
Quicksand Orb
Jupiter Orb
Uranus Orb
Newmoon Orb
Ghost Orb
Bishop Orb
Quicksand Orb
Mercury Orb
Neptune Orb
Newmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Mercury Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Pride Orb
Jupiter Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
King Orb
Pride Orb
Saturn Orb
Mars Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Resurrection Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Death Orb
Ancient God Orb
Resurrection Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Domination Orb
Valkyrie Orb
Unholywyrm Orb
Underworld Orb
Death Orb
Ancient God Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Holy Bear Orb (Aesir)
Wicked Bear Orb (Aesir)
Holy Fox Orb (Aesir)
Wicked Fox Orb (Aesir)
Holy Ox Orb (Aesir)
Wicked Ox Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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