Valkyrie Herja
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Basic Info
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Action Skill
Element
3 back Enemies
50% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 50% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
3 back Enemies
53% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 52% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
3 back Enemies
56% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 54% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
3 back Enemies
59% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 56% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
3 back Enemies
62% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 58% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
3 back Enemies
65% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 60% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
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Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 3% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 6% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 9% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 12% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 15% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Wing Orb
Shell Orb
Fruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Goat Orb
Colt Orb
Verdfruit Orb
Knight Orb
Knowledge Orb
Eagle Orb
Goat Orb
Steed Orb
Verdfruit Orb
Mage Orb
Technique Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Noxland Orb
Sun Orb
Moon Orb
Meteor Orb
Duskmist Orb
Verdwyrm Orb
Luxsea Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxwing Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Moby Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Prophet Orb
Quicksand Orb
Mars Orb
Neptune Orb
Fullmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Saturn Orb
Eclipse Orb
Unicorn Orb
Champion Orb
Pride Orb
Mercury Orb
Neptune Orb
Newmoon Orb
Whitewyrm Orb
King Orb
Pride Orb
Jupiter Orb
Venus Orb
Eclipse Orb
Blackwyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
War God Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Ancient God Orb
Resurrection Orb
Goddess Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Goddess Orb
Domination Orb
Holywyrm Orb
Holy Bear Orb (Aesir)
Wicked Bear Orb (Aesir)
Holy Fox Orb (Aesir)
Wicked Fox Orb (Aesir)
Holy Ox Orb (Aesir)
Wicked Ox Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 back Enemies
50% Dark MATK damage 4 times *Ignores Shields
Confuse x 3 turns *Only affects Aesir, and Therian heroes
Corrupt x 3 turns *Only affects Aesir, and Therian heroes
All Allies
Status Ailment Resistance 50% up x 3 turns
ATK 20% up x 3 turns
MATK 20% up x 3 turns
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Limit Burst
All Enemies
20% Dark MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the highest Dark Resistance
(Constant) Damage up 3% against grounded enemies
(Constant) Dark Element damage 8% up
Skill Crystal (Dark) ×50
Harvest Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 9% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the highest Dark Resistance
(Constant) Damage up 6% against grounded enemies
(Constant) Dark Element damage 11% up
Skill Crystal (Dark) ×100
Harvest Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MATK 12% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the highest Dark Resistance
(Constant) Damage up 9% against grounded enemies
(Constant) Dark Element damage 14% up
Skill Crystal (Dark) ×150
Harvest Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 15% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MATK 18% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the highest Dark Resistance
(Constant) Damage up 12% against grounded enemies
(Constant) Dark Element damage 17% up
Skill Crystal (Dark) ×200
Harvest Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 21% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MATK 24% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 27% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MATK 30% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the highest Dark Resistance
(Constant) Damage up 15% against grounded enemies
(Constant) Dark Element damage 20% up
Skill Crystal (Dark) ×300
Harvest Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.