Transcendent Utgardar
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Basic Info
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Action Skill
Element
All Enemies
160% Light MATK damage
Paralyze x 3 turns *Only affects Aesir, Jotun, and Beast heroes
Reckoning x 3 turns *Only affects Aesir, Jotun, and Beast heroes
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
All Enemies
(Opener) MDEF 10% down x 10 turns
All Enemies
(Opener) MDEF 15% down x 10 turns
All Enemies
(Opener) MDEF 20% down x 10 turns
All Enemies
(Opener) MDEF 25% down x 10 turns
All Enemies
(Opener) MDEF 30% down x 10 turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Life Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Knight Orb
Knowledge Orb
Snake Orb
Cat Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Snake Orb
Cat Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Cat Orb
Wyrm Orb
Bluefruit Orb
Noxsea Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Moby Orb
Taurus Orb
Luxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Lacerta Orb
Taurus Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Glacier Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mercury Orb
Newmoon Orb
Unicorn Orb
King Orb
Wrath Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Wrath Orb
Mercury Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
All Enemies
160% Light MATK damage
Paralyze x 3 turns *Only affects Aesir, Jotun, and Beast heroes
Reckoning x 3 turns *Only affects Aesir, Jotun, and Beast heroes
●
Limit Burst
All Enemies
20% Light MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) DEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the highest MATK
(Constant) Light Element damage 8% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 8% up
Skill Crystal (Light) ×50
Fate Rune (Light) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) DEF 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the highest MATK
(Constant) Light Element damage 11% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 11% up
Skill Crystal (Light) ×100
Fate Rune (Light) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 12% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the highest MATK
(Constant) Light Element damage 14% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 14% up
Skill Crystal (Light) ×150
Fate Rune (Light) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) DEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 15% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 18% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the highest MATK
(Constant) Light Element damage 17% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 17% up
Skill Crystal (Light) ×200
Fate Rune (Light) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) DEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 21% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 24% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) DEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 27% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 30% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the highest MATK
(Constant) Light Element damage 20% up
3 Allies with the lowest Dark Resistance
(Constant) Dark Element Resistance 20% up
Skill Crystal (Light) ×300
Fate Rune (Light) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) HP 18% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 28
Self
(Constant) DEF 18% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 29
Self
(Constant) MDEF 33% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 30
Self
(Constant) MDEF 36% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 31
Self
(Constant) HP 21% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 32
Self
(Constant) DEF 21% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 33
Self
(Constant) MDEF 39% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 34
Self
(Constant) MDEF 42% up
Skill Crystal (Light) ×60
Fate High Rune (Light) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 35
2 back Enemies
(Pursuit) Dispel Haze x 2 turns
Skill Crystal (Light) ×500
Fate High Rune (Light) ×5
Arena Token ×2000
Guild Token ×1500
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Utgardar Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.