Sanjono Haruhime

  • Before Awakening
  • After Awakening
  • ©Fujino Omori-SB Creative Corp./Danmachi4 Project

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Sanjono Haruhime
    Type
    Race
    Therian
    Gender
    ♀
    Collab
    DanMachi Season 4

    ●

    Action Skill

    Element

    -
    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 30% up
    All Stats 30% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 32% up
    All Stats 34% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 34% up
    All Stats 38% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 36% up
    All Stats 42% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 38% up
    All Stats 46% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 40% up
    All Stats 50% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    Status Effects

    ●

    Limit Burst

    Name
    Magic Downpour
    Effect

    All Enemies

    20% MATK damage 10 times

    All Allied Parties

    MATK 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Special Field Support (Con.)
    Skill Lv1

    Self

    (Constant) Special Support

    Name
    Vessel of Sublimation (Con.)
    Skill Lv1

    Self

    (Constant) Skill Gauge Down Nullified

    Name
    Mind Immunity (Op/Con)
    Skill Lv1

    Self

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Constant) MDEF 10% up
    (Constant) DEF 10% up

    Skill Lv2

    Self

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Constant) MDEF 20% up
    (Constant) DEF 20% up

    Skill Lv3

    Self

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Constant) MDEF 30% up
    (Constant) DEF 30% up

    Skill Lv4

    Self

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Constant) MDEF 40% up
    (Constant) DEF 40% up

    Skill Lv5

    Self

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Constant) MDEF 50% up
    (Constant) DEF 50% up

    Name
    Reflect Grant (Op/Con)
    Skill Lv1

    Self

    (Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
    (Constant) HP 10% up

    Skill Lv2

    Self

    (Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
    (Constant) HP 15% up

    Skill Lv3

    Self

    (Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
    (Constant) HP 20% up

    Skill Lv4

    Self

    (Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
    (Constant) HP 25% up

    Skill Lv5

    Self

    (Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
    (Constant) HP 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,527
    84
    247
    130
    201
    188
    149
    145
    Max※1
    68,489
    2,556
    11,520
    4,659
    6,998
    5,101
    5,861
    3,801
    Max※2
    72,395
    2,938
    12,062
    4,982
    7,464
    5,443
    6,226
    4,128

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Fox Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Jester Orb

    Technique Orb

    Snake Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Technique Orb

    Fox Orb

    Butterfly Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Anguis Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Aurora Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Glacier Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Mars Orb

    Eclipse Orb

    Unicorn Orb

    King Orb

    Lust Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Lust Orb

    Saturn Orb

    Venus Orb

    Newmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Holy Bear Orb (Therian)

    Wicked Bear Orb (Therian)

    Holy Fox Orb (Therian)

    Wicked Fox Orb (Therian)

    Holy Ox Orb (Therian)

    Wicked Ox Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ©Fujino Omori-SB Creative Corp./Danmachi4 Project

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Uchide no Kozuchi
    Effect

    Front Ally

    Skill Gauge 30% up
    All Stats 30% up x 4 turns
    Quick x 4 turns
    Sureshot x 4 turns
    Frenzy x 4 turns
    Stoneskin x 4 turns
    Shadow Clone x 4 turns
    Buff Swipe x 4 turns
    Berserk x 4 turns
    Divine Healing x 4 turns
    Celestial Favor x 4 turns
    Stack Up x 4 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Heaven's Gift x 4 turns*Increases all of own base stat values by 100%.

    ●

    Limit Burst

    Name
    Heaven's Horgr
    Effect

    All Enemies

    20% Light MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Permanent Health (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) Stat Debuffs Nullified
    (Constant) HP 8% up

    Materials Needed

    Skill Crystal (Light) ×50

    Red Labyrinth Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Permanent Health (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) Stat Debuffs Nullified
    (Constant) HP 11% up

    Materials Needed

    Skill Crystal (Light) ×100

    Red Labyrinth Rune ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Permanent Health (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) Stat Debuffs Nullified
    (Constant) HP 14% up

    Materials Needed

    Skill Crystal (Light) ×150

    Red Labyrinth Rune ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Permanent Health (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) Stat Debuffs Nullified
    (Constant) HP 17% up

    Materials Needed

    Skill Crystal (Light) ×200

    Red Labyrinth Rune ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Permanent Health (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) Stat Debuffs Nullified
    (Constant) HP 20% up

    Materials Needed

    Skill Crystal (Light) ×300

    Red Labyrinth Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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