Catalyst Leramellia

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Catalyst Leramellia
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 front Enemies

    140% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    150% Earth MATK damage

    2 front Enemies

    160% Earth MATK damage

    Front Enemy

    170% Earth MATK damage

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 33% down x 3 turns
    MDEF 33% down x 3 turns

    4 front Enemies

    160% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    170% Earth MATK damage

    2 front Enemies

    180% Earth MATK damage

    Front Enemy

    190% Earth MATK damage

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 36% down x 3 turns
    MDEF 36% down x 3 turns

    4 front Enemies

    180% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    190% Earth MATK damage

    2 front Enemies

    200% Earth MATK damage

    Front Enemy

    210% Earth MATK damage

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 39% down x 3 turns
    MDEF 39% down x 3 turns

    4 front Enemies

    200% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    210% Earth MATK damage

    2 front Enemies

    220% Earth MATK damage

    Front Enemy

    230% Earth MATK damage

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 42% down x 3 turns
    MDEF 42% down x 3 turns

    4 front Enemies

    220% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    230% Earth MATK damage

    2 front Enemies

    240% Earth MATK damage

    Front Enemy

    250% Earth MATK damage

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 45% down x 3 turns
    MDEF 45% down x 3 turns

    4 front Enemies

    240% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    250% Earth MATK damage

    2 front Enemies

    260% Earth MATK damage

    Front Enemy

    270% Earth MATK damage

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Soul Burst

    Name
    Leramellia Burst
    Effect

    All Allies in Raid Battle

    Earth Element damage 20% up x 30 seconds
    MATK 50% up x 30 seconds

    All Allies

    Frenzy x 10 turns
    Shadow Clone x 10 turns

    ●

    Passive Skill

    Name
    Resist Void (Con.)
    Skill Lv1

    Self

    (Constant) Void Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Void Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Void Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Void Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Void Field Resistance 100% up

    Name
    Absolute Depravity <3> (Op/Con)
    Skill Lv1

    All Enemies

    (Opener) Corrupt x 5 turns
    (Opener) DEF 8% down x 15 turns
    (Opener) MDEF 8% down x 15 turns

    3 Allies with the highest MATK

    (Constant) HP 8% up
    (Constant) MATK 10% up

    Skill Lv2

    All Enemies

    (Opener) Corrupt x 5 turns
    (Opener) DEF 11% down x 15 turns
    (Opener) MDEF 11% down x 15 turns

    3 Allies with the highest MATK

    (Constant) HP 11% up
    (Constant) MATK 15% up

    Skill Lv3

    All Enemies

    (Opener) Corrupt x 5 turns
    (Opener) DEF 14% down x 15 turns
    (Opener) MDEF 14% down x 15 turns

    3 Allies with the highest MATK

    (Constant) HP 14% up
    (Constant) MATK 20% up

    Skill Lv4

    All Enemies

    (Opener) Corrupt x 5 turns
    (Opener) DEF 17% down x 15 turns
    (Opener) MDEF 17% down x 15 turns

    3 Allies with the highest MATK

    (Constant) HP 17% up
    (Constant) MATK 25% up

    Skill Lv5

    All Enemies

    (Opener) Corrupt x 5 turns
    (Opener) DEF 20% down x 15 turns
    (Opener) MDEF 20% down x 15 turns

    3 Allies with the highest MATK

    (Constant) HP 20% up
    (Constant) MATK 30% up

    Name
    Leaf Rebellion (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Beasts
    (Constant) Earth Element damage 8% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Beasts
    (Constant) Earth Element damage 11% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Beasts
    (Constant) Earth Element damage 14% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Beasts
    (Constant) Earth Element damage 17% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Beasts
    (Constant) Earth Element damage 20% up

    Name
    Alternative Synergy (Con.)
    Skill Lv1

    Self

    (Constant) Alternative Synergy *Copy the passive skill in slot 2 of ally 4 from the front

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,916
    78
    249
    133
    208
    192
    133
    126
    Max※1
    136,726
    2,122
    13,846
    5,648
    7,625
    5,561
    4,664
    3,964
    Max※2
    140,758
    2,479
    14,352
    5,975
    8,096
    5,907
    5,057
    4,300

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Fox Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Jester Orb

    Technique Orb

    Snake Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Jester Orb

    Technique Orb

    Fox Orb

    Butterfly Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Moby Orb

    Anguis Orb

    Luxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Aurora Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Glacier Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Unicorn Orb

    King Orb

    Lust Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Lust Orb

    Saturn Orb

    Venus Orb

    Eclipse Orb

    Blackwyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Holy Bear Orb (Therian)

    Wicked Bear Orb (Therian)

    Holy Fox Orb (Therian)

    Wicked Fox Orb (Therian)

    Holy Ox Orb (Therian)

    Wicked Ox Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Reminiscence Flowers
    Effect

    All Allies

    Earth Ring x 3 turns*Only affects Earth Element Heroes
    Grace x 3
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    Berserk x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    [On Grace]Self

    Quick x 2 turns
    Master x 2 turns
    Skill Gauge 10% up

    [On Grace]Front Enemy

    Skill Gauge 10% down

    All Enemies

    Stonechain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 20% down x 3 turns
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 front Enemies

    140% Earth MATK damage
    Windchain x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    150% Earth MATK damage

    2 front Enemies

    160% Earth MATK damage

    Front Enemy

    170% Earth MATK damage

    ●

    Limit Burst

    Name
    Jotun Vidr
    Effect

    All Enemies

    20% Earth MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv
    1
    Effect

    4 back Enemies

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 8% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Warning Rune (Earth) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Aim Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ACC 3% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv
    2
    Effect

    4 back Enemies

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 11% up

    Materials Needed

    Skill Crystal (Earth) ×100

    Warning Rune (Earth) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Aim Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ACC 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv
    3
    Effect

    4 back Enemies

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 14% up

    Materials Needed

    Skill Crystal (Earth) ×150

    Warning Rune (Earth) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Aim Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ACC 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv
    4
    Effect

    4 back Enemies

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 17% up

    Materials Needed

    Skill Crystal (Earth) ×200

    Warning Rune (Earth) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Aim Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ACC 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Aim Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ACC 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv
    5
    Effect

    4 back Enemies

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 20% up

    Materials Needed

    Skill Crystal (Earth) ×300

    Warning Rune (Earth) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

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