Catalyst Alfana

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Catalyst Alfana
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    160% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    160% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    180% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    180% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Front Enemy

    110% Light MATK damage

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    200% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    200% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Front Enemy

    120% Light MATK damage

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    220% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    220% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Front Enemy

    130% Light MATK damage

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    240% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    240% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Front Enemy

    140% Light MATK damage

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    260% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    260% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    Front Enemy

    150% Light MATK damage

    Status Effects

    ●

    Limit Burst

    Name
    Magic Downpour
    Effect

    All Enemies

    20% MATK damage 10 times

    All Allied Parties

    MATK 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Alfana Burst
    Effect

    Front Enemy

    500% Light MATK damage 5 times

    All Allies in Raid Battle

    Light Element damage 20% up x 30 seconds

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Flower of Life (Con.)
    Skill Lv1

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 3% up

    Skill Lv2

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 6% up

    Skill Lv3

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 9% up

    Skill Lv4

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 12% up

    Skill Lv5

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 15% up

    Name
    Mind Immunity (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 8% up

    Skill Lv2

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 11% up

    Skill Lv3

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 14% up

    Skill Lv4

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 17% up

    Skill Lv5

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,294
    78
    288
    117
    267
    192
    157
    115
    Max※1
    61,738
    3,757
    13,305
    5,697
    9,028
    6,677
    6,594
    5,096
    Max※2
    65,329
    4,152
    13,855
    6,031
    9,513
    7,017
    6,936
    5,430

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Snake Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Thief Orb

    Knowledge Orb

    Snake Orb

    Butterfly Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Lizard Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Pavo Orb

    Anguis Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Newmoon Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Saturn Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Lust Orb

    Mars Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Lust Orb

    Venus Orb

    Jupiter Orb

    Newmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Domination Orb

    Unholywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Domination Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Holy Bear Orb (Therian)

    Wicked Bear Orb (Therian)

    Holy Fox Orb (Therian)

    Wicked Fox Orb (Therian)

    Holy Ox Orb (Therian)

    Wicked Ox Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Idea Projection
    Effect

    All Allies

    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    One of the below effects will activate randomly
    ▼Effects
    - Frenzy x 3 turns
    - Stoneskin x 3 turns
    - Master x 3 turns
    - Feint x 3 turns
    - Status Ailment Resistance 50% up x 3 turns
    Light Ring x 3 turns

    Random Enemy

    160% Light MATK damage
    Stop x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    All Enemies

    160% Light MATK damage
    Confuse x 3 turns *Only affects Aesir, Elf, and Jotun heroes

    ●

    Limit Burst

    Name
    Heaven's Horgr
    Effect

    All Enemies

    20% Light MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Glint Tribunal <3> (Op/Con)
    Skill Lv
    1
    Effect

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Constant) MATK 3% up

    3 front Enemies

    (Opener) Reckoning x 5 turns
    (Opener) Light Wound x 5 turns

    Materials Needed

    Skill Crystal (Light) ×50

    Warning Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Glint Tribunal <3> (Op/Con)
    Skill Lv
    2
    Effect

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Constant) MATK 6% up

    3 front Enemies

    (Opener) Reckoning x 5 turns
    (Opener) Light Wound x 5 turns

    Materials Needed

    Skill Crystal (Light) ×100

    Warning Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Glint Tribunal <3> (Op/Con)
    Skill Lv
    3
    Effect

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Constant) MATK 9% up

    3 front Enemies

    (Opener) Reckoning x 5 turns
    (Opener) Light Wound x 5 turns

    Materials Needed

    Skill Crystal (Light) ×150

    Warning Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Glint Tribunal <3> (Op/Con)
    Skill Lv
    4
    Effect

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Constant) MATK 12% up

    3 front Enemies

    (Opener) Reckoning x 5 turns
    (Opener) Light Wound x 5 turns

    Materials Needed

    Skill Crystal (Light) ×200

    Warning Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Glint Tribunal <3> (Op/Con)
    Skill Lv
    5
    Effect

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Constant) MATK 15% up

    3 front Enemies

    (Opener) Reckoning x 5 turns
    (Opener) Light Wound x 5 turns

    Materials Needed

    Skill Crystal (Light) ×300

    Warning Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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