Catalyst Elineige
●
Basic Info
●
Action Skill
Element
All Allies
60% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
120% Water MATK damage
Enemy with the highest ATK
150% Water MATK damage
Enemy with the highest DEF
150% Water MATK damage
Enemy with the highest SPD
150% Water MATK damage
All Allies
62% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
140% Water MATK damage
Enemy with the highest ATK
170% Water MATK damage
Enemy with the highest DEF
170% Water MATK damage
Enemy with the highest SPD
170% Water MATK damage
All Allies
64% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
160% Water MATK damage
Enemy with the highest ATK
190% Water MATK damage
Enemy with the highest DEF
190% Water MATK damage
Enemy with the highest SPD
190% Water MATK damage
All Allies
66% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
180% Water MATK damage
Enemy with the highest ATK
210% Water MATK damage
Enemy with the highest DEF
210% Water MATK damage
Enemy with the highest SPD
210% Water MATK damage
All Allies
68% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
200% Water MATK damage
Enemy with the highest ATK
230% Water MATK damage
Enemy with the highest DEF
230% Water MATK damage
Enemy with the highest SPD
230% Water MATK damage
All Allies
70% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
220% Water MATK damage
Enemy with the highest ATK
250% Water MATK damage
Enemy with the highest DEF
250% Water MATK damage
Enemy with the highest SPD
250% Water MATK damage
●
Limit Burst
All Enemies
40% Water ATK/MATK Average damage 5 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
●
Soul Burst
Front Enemy
500% Water MATK damage 5 times
All Allies in Raid Battle
Water Element damage 10% up x 30 seconds
●
Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
All Allies
(Constant) ATK 8% up
(Constant) MATK 8% up
(Constant) 8% damage up against Beasts
All Allies
(Constant) ATK 11% up
(Constant) MATK 11% up
(Constant) 11% damage up against Beasts
All Allies
(Constant) ATK 14% up
(Constant) MATK 14% up
(Constant) 14% damage up against Beasts
All Allies
(Constant) ATK 17% up
(Constant) MATK 17% up
(Constant) 17% damage up against Beasts
All Allies
(Constant) ATK 20% up
(Constant) MATK 20% up
(Constant) 20% damage up against Beasts
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 3% up
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 6% up
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 9% up
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 12% up
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 15% up
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
●
Elemental Resistance
▲PAGE TOP
●
Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Fox Orb
Butterfly Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Glacier Orb
Mars Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mars Orb
Newmoon Orb
Unicorn Orb
King Orb
Lust Orb
Venus Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Lust Orb
Saturn Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Holywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Holywyrm Orb
Holy Bear Orb (Therian)
Wicked Bear Orb (Therian)
Holy Fox Orb (Therian)
Wicked Fox Orb (Therian)
Holy Ox Orb (Therian)
Wicked Ox Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
[+] See More
●
Normal Attack Element
Element
●
Action Skill
Element
All Allies
60% ATK/MATK Shield x 3 turns
All Enemies
Water Wound x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
Freeze x 3 turns *Only affects Human, Elf, Therian, and Jotun heroes
MDEF 30% down x 3 turns
120% Water MATK damage
Enemy with the highest ATK
150% Water MATK damage
Enemy with the highest DEF
150% Water MATK damage
Enemy with the highest SPD
150% Water MATK damage
●
Limit Burst
All Enemies
20% Water MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
●
Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
●
Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
●
Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
●
Awakening Lv 5
3 Allies with the highest MATK
(Opener) Quick x 3 turns
(Constant) MATK 3% up
3 front Enemies
(Opener) Frostburn x 5 turns
(Opener) Barrier Seal x 5 turns
Skill Crystal (Water) ×50
Warning Rune (Water) ×1
Arena Token ×500
Friend Token ×500
●
Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
●
Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
●
Awakening Lv 8
Self
(Constant) MATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
●
Awakening Lv 9
3 Allies with the highest MATK
(Opener) Quick x 3 turns
(Constant) MATK 6% up
3 front Enemies
(Opener) Frostburn x 5 turns
(Opener) Barrier Seal x 5 turns
Skill Crystal (Water) ×100
Warning Rune (Water) ×2
Arena Token ×500
Friend Token ×500
●
Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
●
Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
●
Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
●
Awakening Lv 13
3 Allies with the highest MATK
(Opener) Quick x 3 turns
(Constant) MATK 9% up
3 front Enemies
(Opener) Frostburn x 5 turns
(Opener) Barrier Seal x 5 turns
Skill Crystal (Water) ×150
Warning Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
●
Awakening Lv 14
Self
(Constant) MATK 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
●
Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
●
Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
●
Awakening Lv 17
3 Allies with the highest MATK
(Opener) Quick x 3 turns
(Constant) MATK 12% up
3 front Enemies
(Opener) Frostburn x 5 turns
(Opener) Barrier Seal x 5 turns
Skill Crystal (Water) ×200
Warning Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
●
Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 19
Self
(Constant) MATK 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 23
Self
(Constant) MATK 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
●
Awakening Lv 26
3 Allies with the highest MATK
(Opener) Quick x 3 turns
(Constant) MATK 15% up
3 front Enemies
(Opener) Frostburn x 5 turns
(Opener) Barrier Seal x 5 turns
Skill Crystal (Water) ×300
Warning Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.