Dragon Girl Rita
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Basic Info
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Action Skill
Element
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
20% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
22% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
MDEF 5% down x 3 turns
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
24% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
MDEF 10% down x 3 turns
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
26% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
MDEF 15% down x 3 turns
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
28% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
30% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
MDEF 25% down x 3 turns
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
3 Allies with the lowest HP
(Constant) HP 8% up
3 Allies with the lowest HP
(Constant) HP 11% up
3 Allies with the lowest HP
(Constant) HP 14% up
3 Allies with the lowest HP
(Constant) HP 17% up
3 Allies with the lowest HP
(Constant) HP 20% up
All Allies
(Opener) Fire Element damage 8% up x 5 turns
(Constant) 8% damage up against Beasts
All Allies
(Opener) Fire Element damage 11% up x 5 turns
(Constant) 11% damage up against Beasts
All Allies
(Opener) Fire Element damage 14% up x 5 turns
(Constant) 14% damage up against Beasts
All Allies
(Opener) Fire Element damage 17% up x 5 turns
(Constant) 17% damage up against Beasts
All Allies
(Opener) Fire Element damage 20% up x 5 turns
(Constant) 20% damage up against Beasts
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Sky Orb
Magic Orb
Forsaken Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Knight Orb
Technique Orb
Fox Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Snake Orb
Butterfly Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Luxsea Orb
Corvus Orb
Lacerta Orb
Anguis Orb
Luxeye Orb
Bluewyrm Orb
Noxsky Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Glacier Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Venus Orb
Newmoon Orb
Unicorn Orb
King Orb
Lust Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Lust Orb
Venus Orb
Saturn Orb
Newmoon Orb
Blackwyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Resurrection Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Hourglass Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Holy Bear Orb (Therian)
Wicked Bear Orb (Therian)
Holy Fox Orb (Therian)
Wicked Fox Orb (Therian)
Holy Ox Orb (Therian)
Wicked Ox Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Self
Fire Ring x 3 turns
ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 50% of max HP
Defend 3 Allies with the lowest HP x 3 turns
All Enemies
20% Fire MATK damage 8 times *Ignores Barriers *Ignores Counterattacks
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Limit Burst
All Enemies
20% Fire MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) Damage up 8% against airborne enemies
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
Skill Crystal (Fire) ×50
Love Rune (Fire) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) Damage up 11% against airborne enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
Skill Crystal (Fire) ×100
Love Rune (Fire) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) Damage up 14% against airborne enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
Skill Crystal (Fire) ×150
Love Rune (Fire) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) Damage up 17% against airborne enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
Skill Crystal (Fire) ×200
Love Rune (Fire) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) Damage up 20% against airborne enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
Skill Crystal (Fire) ×300
Love Rune (Fire) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Prastos Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Prastos Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Prastos Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Prastos Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Prastos Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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