Magical Girl Beyla

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Magical Girl Beyla
    Type
    Race
    Elf
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 40% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    200% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    300% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    300% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 42% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    220% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    320% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    320% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 44% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    240% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    340% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    340% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 46% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    260% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    360% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    360% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 48% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    280% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    380% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    380% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Name
    Shining ♡ Cool Sapphire
    Effect

    Self

    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Overpower x 3 turns
    Frenzy x 3 turns

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
    HP 50% up x 3 turns

    All Enemies

    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns
    300% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Freeze x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Frostburn x 3 turns *Only affects Aesir, Elf, and Therian heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest ATK

    400% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    2 Enemies with the highest MATK

    400% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Solidarity]3 Enemies with the lowest MDEF

    Water Element Resistance 10% down x 3 turns
    Fire Element Resistance 5% down x 3 turns
    Dark Element Resistance 5% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Combat Ruler (Op/Con)
    Skill Lv1

    All Allies

    (Constant) Damage up 5% against airborne enemies
    (Constant) Damage up 5% against grounded enemies

    All Enemies

    (Opener) DEF 5% down x 15 turns
    (Opener) MDEF 5% down x 15 turns

    Skill Lv2

    All Allies

    (Constant) Damage up 10% against airborne enemies
    (Constant) Damage up 10% against grounded enemies

    All Enemies

    (Opener) DEF 9% down x 15 turns
    (Opener) MDEF 9% down x 15 turns

    Skill Lv3

    All Allies

    (Constant) Damage up 15% against airborne enemies
    (Constant) Damage up 15% against grounded enemies

    All Enemies

    (Opener) DEF 13% down x 15 turns
    (Opener) MDEF 13% down x 15 turns

    Skill Lv4

    All Allies

    (Constant) Damage up 20% against airborne enemies
    (Constant) Damage up 20% against grounded enemies

    All Enemies

    (Opener) DEF 17% down x 15 turns
    (Opener) MDEF 17% down x 15 turns

    Skill Lv5

    All Allies

    (Constant) Damage up 25% against airborne enemies
    (Constant) Damage up 25% against grounded enemies

    All Enemies

    (Opener) DEF 21% down x 15 turns
    (Opener) MDEF 21% down x 15 turns

    Skill Lv6

    All Allies

    (Constant) Damage up 30% against airborne enemies
    (Constant) Damage up 30% against grounded enemies

    All Enemies

    (Opener) DEF 25% down x 15 turns
    (Opener) MDEF 25% down x 15 turns

    Name
    Resist High Gravity (Con.)
    Skill Lv1

    Self

    (Constant) High Gravity Field Resistance 100% up

    Name
    Elemental Chain (Op/Con)
    Skill Lv1

    All Enemies

    (Opener) Fire Element Resistance 5% down x 5 turns
    (Opener) Water Element Resistance 5% down x 5 turns
    (Opener) Earth Element Resistance 5% down x 5 turns
    (Opener) Light Element Resistance 5% down x 5 turns
    (Opener) Dark Element Resistance 5% down x 5 turns

    All Allies

    (Constant) Solidarity rate 5% up

    Skill Lv2

    All Enemies

    (Opener) Fire Element Resistance 6% down x 5 turns
    (Opener) Water Element Resistance 6% down x 5 turns
    (Opener) Earth Element Resistance 6% down x 5 turns
    (Opener) Light Element Resistance 6% down x 5 turns
    (Opener) Dark Element Resistance 6% down x 5 turns

    All Allies

    (Constant) Solidarity rate 6% up

    Skill Lv3

    All Enemies

    (Opener) Fire Element Resistance 7% down x 5 turns
    (Opener) Water Element Resistance 7% down x 5 turns
    (Opener) Earth Element Resistance 7% down x 5 turns
    (Opener) Light Element Resistance 7% down x 5 turns
    (Opener) Dark Element Resistance 7% down x 5 turns

    All Allies

    (Constant) Solidarity rate 7% up

    Skill Lv4

    All Enemies

    (Opener) Fire Element Resistance 8% down x 5 turns
    (Opener) Water Element Resistance 8% down x 5 turns
    (Opener) Earth Element Resistance 8% down x 5 turns
    (Opener) Light Element Resistance 8% down x 5 turns
    (Opener) Dark Element Resistance 8% down x 5 turns

    All Allies

    (Constant) Solidarity rate 8% up

    Skill Lv5

    All Enemies

    (Opener) Fire Element Resistance 9% down x 5 turns
    (Opener) Water Element Resistance 9% down x 5 turns
    (Opener) Earth Element Resistance 9% down x 5 turns
    (Opener) Light Element Resistance 9% down x 5 turns
    (Opener) Dark Element Resistance 9% down x 5 turns

    All Allies

    (Constant) Solidarity rate 9% up

    Skill Lv6

    All Enemies

    (Opener) Fire Element Resistance 10% down x 5 turns
    (Opener) Water Element Resistance 10% down x 5 turns
    (Opener) Earth Element Resistance 10% down x 5 turns
    (Opener) Light Element Resistance 10% down x 5 turns
    (Opener) Dark Element Resistance 10% down x 5 turns

    All Allies

    (Constant) Solidarity rate 10% up

    Name
    Eternal Crusher (Con.)
    Skill Lv1

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 5 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Skill Lv2

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 9 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Skill Lv3

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 13 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Skill Lv4

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 17 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Skill Lv5

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 21 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Skill Lv6

    Self

    (Constant) Pulverize*Reduces Guardian Boulder Count by 25 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.

    Name
    Clock Up (Con.)
    Skill Lv1

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 5% up
    (Constant) MATK 5% up

    Skill Lv2

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 10% up
    (Constant) MATK 10% up

    Skill Lv3

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 15% up
    (Constant) MATK 15% up

    Skill Lv4

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Skill Lv5

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 25% up
    (Constant) MATK 25% up

    Skill Lv6

    All Allies

    (Constant) Fleetfoot
    (Constant) ATK 30% up
    (Constant) MATK 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,424
    127
    228
    120
    193
    201
    141
    156
    Max※1
    63,761
    1,554
    14,392
    3,064
    5,521
    5,986
    5,240
    5,900
    Max※2
    67,751
    1,932
    14,926
    3,373
    5,981
    6,350
    5,601
    6,236

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Scorpion Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Technique Orb

    Fox Orb

    Scorpion Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Technique Orb

    Snake Orb

    Scorpion Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Kitsune Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Kitsune Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Aurora Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Envy Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Envy Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Asgard Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Asgard Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Asgard Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Asgard Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Elf)

    Wicked Bear Orb (Elf)

    Holy Fox Orb (Elf)

    Wicked Fox Orb (Elf)

    Holy Ox Orb (Elf)

    Wicked Ox Orb (Elf)

    Holy Eagle Orb (Elf)

    Wicked Eagle Orb (Elf)

    Holy Hawk Orb (Elf)

    Hunger Orb (Elf)

    Recital Orb (Elf)

    Iceberg Orb (Elf)

    [+] See More

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