Star Saint Noa

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Star Saint Noa
    Type
    Race
    Elf
    Gender
    ♀

    ●

    Action Skill

    Element

    -
    Name
    Blessing of Cheer
    Effect

    All Allies

    Blessing x 3 turns
    All Stats 30% up x 3 turns
    Status Ailment Resistance 50% up x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Passive Skill

    Name
    Resist Mist (Constant)
    Skill Lv1

    Self

    (Constant) Mist Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Mist Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Mist Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Mist Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Mist Field Resistance 100% up

    Name
    Divine Soma (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 8% up

    Skill Lv2

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 11% up

    Skill Lv3

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 14% up

    Skill Lv4

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 17% up

    Skill Lv5

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 20% up

    Name
    Mind Immunity (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 8% up

    Skill Lv2

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 11% up

    Skill Lv3

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 14% up

    Skill Lv4

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 17% up

    Skill Lv5

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 20% up

    Name
    Saint's Grace (Con.)
    Skill Lv1

    All Allies

    (Constant) Earth Element damage 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Water Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv2

    All Allies

    (Constant) Earth Element damage 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Water Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv3

    All Allies

    (Constant) Earth Element damage 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Water Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv4

    All Allies

    (Constant) Earth Element damage 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Water Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv5

    All Allies

    (Constant) Earth Element damage 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Water Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,501
    88
    228
    161
    214
    174
    141
    153
    Max※1
    83,703
    3,153
    9,322
    9,553
    11,088
    5,763
    4,370
    4,775

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Sea Orb

    Life Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Knight Orb

    Knowledge Orb

    Fox Orb

    Scorpion Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Technique Orb

    Fox Orb

    Scorpion Orb

    Steed Orb

    Bluefruit Orb

    Knight Orb

    Knowledge Orb

    Snake Orb

    Scorpion Orb

    Wyrm Orb

    Bluefruit Orb

    Noxsea Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Moby Orb

    Kitsune Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Moby Orb

    Kitsune Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Aurora Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Saturn Orb

    Eclipse Orb

    Unicorn Orb

    King Orb

    Envy Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    King Orb

    Envy Orb

    Saturn Orb

    Mercury Orb

    Eclipse Orb

    Blackwyrm Orb

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Blessing of Cheer
    Effect

    All Allies

    Blessing x 3 turns
    All Stats 30% up x 3 turns
    Status Ailment Resistance 50% up x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    ●

    Limit Burst

    Name
    Jotun Vidr
    Effect

    All Enemies

    20% Earth MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Saintly Benevolence <4> (Op/Con)
    Skill Lv
    1
    Effect

    Self

    (Opener) 2% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 8% of max HP
    (Constant) Vortex Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest ATK

    (Opener) 2% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 8% of max HP
    (Constant) Vortex Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Earth) ×50

    Star Saint High Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Speed Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) SPD 3% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Saintly Benevolence <4> (Op/Con)
    Skill Lv
    2
    Effect

    Self

    (Opener) 4% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 11% of max HP
    (Constant) Vortex Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest ATK

    (Opener) 4% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 11% of max HP
    (Constant) Vortex Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Earth) ×100

    Star Saint High Rune ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Speed Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) SPD 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Saintly Benevolence <4> (Op/Con)
    Skill Lv
    3
    Effect

    Self

    (Opener) 6% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 14% of max HP
    (Constant) Vortex Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest ATK

    (Opener) 6% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 14% of max HP
    (Constant) Vortex Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Earth) ×150

    Star Saint High Rune ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Speed Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) SPD 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Saintly Benevolence <4> (Op/Con)
    Skill Lv
    4
    Effect

    Self

    (Opener) 8% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 17% of max HP
    (Constant) Vortex Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest ATK

    (Opener) 8% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 17% of max HP
    (Constant) Vortex Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Earth) ×200

    Star Saint High Rune ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Speed Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) SPD 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Speed Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) SPD 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Saintly Benevolence <4> (Op/Con)
    Skill Lv
    5
    Effect

    Self

    (Opener) 10% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 20% of max HP
    (Constant) Vortex Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest ATK

    (Opener) 10% Regain x 10 turns
    (Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 20% of max HP
    (Constant) Vortex Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Earth) ×300

    Star Saint High Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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