Spirit Master Gaia
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Basic Info
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Action Skill
Element
Back Enemy
140% Light MATK damage *50% damage up against Grounded Enemies
2 back Enemies
140% Light MATK damage *50% damage up against Grounded Enemies
3 back Enemies
140% Light MATK damage *50% damage up against Grounded Enemies
Skill Gauge 15% down
Holychain x 3 turns *Only affects Human, Elf, and Therian heroes
Slow x 3 turns *Only affects Human, Elf, and Therian heroes
Reckoning x 3 turns *Only affects Human, Elf, and Therian heroes
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Grounded Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) HP 3% up
All Grounded Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) HP 6% up
All Grounded Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) HP 9% up
All Grounded Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) HP 12% up
All Grounded Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) HP 15% up
All Grounded Allies
(Opener) Quick x 5 turns
(Constant) HP 8% up
All Grounded Allies
(Opener) Quick x 5 turns
(Constant) HP 11% up
All Grounded Allies
(Opener) Quick x 5 turns
(Constant) HP 14% up
All Grounded Allies
(Opener) Quick x 5 turns
(Constant) HP 17% up
All Grounded Allies
(Opener) Quick x 5 turns
(Constant) HP 20% up
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
All Grounded Allies
(Constant) Damage up 8% against grounded enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
All Grounded Allies
(Constant) Damage up 11% against grounded enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
All Grounded Allies
(Constant) Damage up 14% against grounded enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
All Grounded Allies
(Constant) Damage up 17% against grounded enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
All Grounded Allies
(Constant) Damage up 20% against grounded enemies
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Jester Orb
Technique Orb
Fox Orb
Scorpion Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Scorpion Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Snake Orb
Scorpion Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Kitsune Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Kitsune Orb
Luxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mars Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Uranus Orb
Newmoon Orb
Unicorn Orb
King Orb
Envy Orb
Mars Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Envy Orb
Saturn Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
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