Outcast Juno

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Outcast Juno
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 30% down x 3 turns
    MDEF 30% down x 3 turns
    DEF 30% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 34% down x 3 turns
    MDEF 34% down x 3 turns
    DEF 34% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 38% down x 3 turns
    MDEF 38% down x 3 turns
    DEF 38% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 42% down x 3 turns
    MDEF 42% down x 3 turns
    DEF 42% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 46% down x 3 turns
    MDEF 46% down x 3 turns
    DEF 46% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Name
    High Priestess Furor
    Effect

    Self

    Light Ring x 3 turns
    MATK 50% up x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    ATK/MATK Reflection Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 3 turns
    Agitation x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Sureshot x 3 turns
    Grace x 3

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Status Ailment Resistance 50% down x 3 turns
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes
    Blind x 3 turns
    Light Element Resistance 50% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns
    222% Light MATK damage 2 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Enemies

    222% ATK/MATK Average damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 60% of max HP
    Status Ailment Resistance 60% up x 1 turn
    Recover 10% of max HP

    [On Grace]Self

    Recover 10% of max HP
    Skill Gauge 10% up

    [On Grace]Ally with the highest ATK

    Skill Gauge 10% up

    [On Grace]Ally with the highest MATK

    Skill Gauge 10% up

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv1

    Enemy with the highest ATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    2 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 10% up

    Skill Lv2

    Enemy with the highest ATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    2 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 15% up

    Skill Lv3

    Enemy with the highest ATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    2 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 20% up

    Skill Lv4

    Enemy with the highest ATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    2 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 25% up

    Skill Lv5

    Enemy with the highest ATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    2 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 60% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 30% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Multi Killer (Con.)
    Skill Lv1

    All Allies

    (Constant) 20% damage up against Elves
    (Constant) Damage up 10% against Ranged enemies

    Skill Lv2

    All Allies

    (Constant) 25% damage up against Elves
    (Constant) Damage up 15% against Ranged enemies

    Skill Lv3

    All Allies

    (Constant) 30% damage up against Elves
    (Constant) Damage up 20% against Ranged enemies

    Skill Lv4

    All Allies

    (Constant) 35% damage up against Elves
    (Constant) Damage up 25% against Ranged enemies

    Skill Lv5

    All Allies

    (Constant) 40% damage up against Elves
    (Constant) Damage up 30% against Ranged enemies

    Name
    The High Priestess (Op/Con)
    Skill Lv1

    Self

    (Constant) Fear Resistance 20% up
    (Constant) Silence Resistance 20% up
    (Constant) Confuse Resistance 20% up
    (Constant) Charm Resistance 20% up

    All Allies

    (Opener) Skill Gauge 8% up
    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    Self

    (Constant) Fear Resistance 40% up
    (Constant) Silence Resistance 40% up
    (Constant) Confuse Resistance 40% up
    (Constant) Charm Resistance 40% up

    All Allies

    (Opener) Skill Gauge 11% up
    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    Self

    (Constant) Fear Resistance 60% up
    (Constant) Silence Resistance 60% up
    (Constant) Confuse Resistance 60% up
    (Constant) Charm Resistance 60% up

    All Allies

    (Opener) Skill Gauge 14% up
    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    Self

    (Constant) Fear Resistance 80% up
    (Constant) Silence Resistance 80% up
    (Constant) Confuse Resistance 80% up
    (Constant) Charm Resistance 80% up

    All Allies

    (Opener) Skill Gauge 17% up
    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    Self

    (Constant) Fear Resistance 100% up
    (Constant) Silence Resistance 100% up
    (Constant) Confuse Resistance 100% up
    (Constant) Charm Resistance 100% up

    All Allies

    (Opener) Skill Gauge 20% up
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    4,273
    123
    358
    200
    370
    171
    141
    156
    Max※1
    142,445
    3,029
    20,033
    11,053
    16,958
    5,848
    5,816
    6,751
    Max※2
    146,015
    3,399
    20,569
    11,417
    17,485
    6,180
    6,122
    7,101

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Knowledge Orb

    Snake Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Technique Orb

    Fox Orb

    Peacock Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Moby Orb

    Falco Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Pavo Orb

    Falco Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Fullmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Newmoon Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Saturn Orb

    Fullmoon Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    King Orb

    Greed Orb

    Mercury Orb

    Venus Orb

    Fullmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


<< Main