Illyasviel von Einzbern

  • ©2021 H・T/K/PLNGMP

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Illyasviel von Einzbern
    Type
    Race
    Human
    Gender
    ♀
    Collab
    PRISMA ILLYA

    ●

    Action Skill

    Element

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    160% Fire MATK damage
    MDEF 20% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    160% Fire MATK damage
    MDEF 20% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    160% Fire MATK damage
    MDEF 20% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    160% Fire MATK damage
    MDEF 20% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    180% Fire MATK damage
    MDEF 22% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    180% Fire MATK damage
    MDEF 22% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    180% Fire MATK damage
    MDEF 22% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    180% Fire MATK damage
    MDEF 22% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    200% Fire MATK damage
    MDEF 24% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    200% Fire MATK damage
    MDEF 24% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    200% Fire MATK damage
    MDEF 24% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    200% Fire MATK damage
    MDEF 24% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    220% Fire MATK damage
    MDEF 26% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    220% Fire MATK damage
    MDEF 26% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    220% Fire MATK damage
    MDEF 26% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    220% Fire MATK damage
    MDEF 26% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    240% Fire MATK damage
    MDEF 28% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    240% Fire MATK damage
    MDEF 28% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    240% Fire MATK damage
    MDEF 28% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    240% Fire MATK damage
    MDEF 28% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Name
    Even If I'm Too Weak...I'll Save It All!
    Effect

    All Allies

    Solidarity x 3 turns
    Solidarity rate 100% up x 1
    Quick x 3 turns
    Fire Ring x 3 turns*Only affects Fire Element Heroes
    MATK 30% up x 3 turns

    3 Allies with the highest MATK

    Boon *Extends beneficial effects by 1 turn(s)
    Shadow Clone x 3 turns
    Master x 2 turns

    Front Enemy

    260% Fire MATK damage
    MDEF 30% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    3 front Enemies

    260% Fire MATK damage
    MDEF 30% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Front Enemy Row

    260% Fire MATK damage
    MDEF 30% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    Back Enemy Row

    260% Fire MATK damage
    MDEF 30% down x 3 turns
    Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Solidarity]Self

    Skill Gauge 5% up

    [On Solidarity]Front Enemy

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest ATK

    100% Fire MATK damage *Ignores Counterattacks

    [On Solidarity]Enemy with the highest MATK

    100% Fire MATK damage *Ignores Counterattacks

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Toughness Acceleration (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 8% up

    Skill Lv2

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 11% up

    Skill Lv3

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 14% up

    Skill Lv4

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 17% up

    Skill Lv5

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 20% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Kaleid Liner (Op/Con)
    Skill Lv1

    Self

    (Opener) Skill Gauge 8% up
    (Opener) ATK/MATK Barrier *Barrier disappears after 15 turn(s) or receiving damage equal to 50% of max HP
    (Opener) Status Ailment Resistance 50% up x 15 turns
    (Opener) Stoneskin x 15 turns
    (Constant) Stat Debuffs Nullified
    (Constant) Skill Gauge Down Nullified
    (Constant) Solidarity rate 8% up

    Skill Lv2

    Self

    (Opener) Skill Gauge 11% up
    (Opener) ATK/MATK Barrier *Barrier disappears after 15 turn(s) or receiving damage equal to 50% of max HP
    (Opener) Status Ailment Resistance 50% up x 15 turns
    (Opener) Stoneskin x 15 turns
    (Constant) Stat Debuffs Nullified
    (Constant) Skill Gauge Down Nullified
    (Constant) Solidarity rate 11% up

    Skill Lv3

    Self

    (Opener) Skill Gauge 14% up
    (Opener) ATK/MATK Barrier *Barrier disappears after 15 turn(s) or receiving damage equal to 50% of max HP
    (Opener) Status Ailment Resistance 50% up x 15 turns
    (Opener) Stoneskin x 15 turns
    (Constant) Stat Debuffs Nullified
    (Constant) Skill Gauge Down Nullified
    (Constant) Solidarity rate 14% up

    Skill Lv4

    Self

    (Opener) Skill Gauge 17% up
    (Opener) ATK/MATK Barrier *Barrier disappears after 15 turn(s) or receiving damage equal to 50% of max HP
    (Opener) Status Ailment Resistance 50% up x 15 turns
    (Opener) Stoneskin x 15 turns
    (Constant) Stat Debuffs Nullified
    (Constant) Skill Gauge Down Nullified
    (Constant) Solidarity rate 17% up

    Skill Lv5

    Self

    (Opener) Skill Gauge 20% up
    (Opener) ATK/MATK Barrier *Barrier disappears after 15 turn(s) or receiving damage equal to 50% of max HP
    (Opener) Status Ailment Resistance 50% up x 15 turns
    (Opener) Stoneskin x 15 turns
    (Constant) Stat Debuffs Nullified
    (Constant) Skill Gauge Down Nullified
    (Constant) Solidarity rate 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,424
    117
    215
    130
    211
    185
    148
    161
    Max※1
    57,049
    946
    12,817
    5,234
    7,957
    4,936
    4,880
    5,144
    Max※2
    60,619
    1,315
    13,352
    5,597
    8,484
    5,268
    5,184
    5,495

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Knowledge Orb

    Snake Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Technique Orb

    Fox Orb

    Peacock Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Moby Orb

    Falco Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxsea Orb

    Corvus Orb

    Pavo Orb

    Falco Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Fullmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Newmoon Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Saturn Orb

    Fullmoon Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    King Orb

    Greed Orb

    Mercury Orb

    Venus Orb

    Fullmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


<< Main