Collector Melveryn

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Collector Melveryn
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 30% up x 3 turns

    All Enemies

    180% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    30% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    MATK 25% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    50% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    50% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 10% up

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 34% up x 3 turns

    All Enemies

    196% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    34% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    ATK 5% down x 3 turns
    MATK 25% down x 3 turns
    DEF 5% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    54% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    54% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 12% up

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 38% up x 3 turns

    All Enemies

    212% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    38% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    ATK 10% down x 3 turns
    MATK 25% down x 3 turns
    DEF 10% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    58% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    58% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 14% up

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 42% up x 3 turns

    All Enemies

    228% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    42% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    ATK 15% down x 3 turns
    MATK 25% down x 3 turns
    DEF 15% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    62% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    62% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 16% up

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 46% up x 3 turns

    All Enemies

    244% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    46% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    ATK 20% down x 3 turns
    MATK 25% down x 3 turns
    DEF 20% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    66% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    66% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 18% up

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 50% up x 3 turns

    All Enemies

    260% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    50% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    ATK 25% down x 3 turns
    MATK 25% down x 3 turns
    DEF 25% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    70% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    70% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 20% up

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Soul Burst

    Name
    Melveryn Burst
    Effect

    All Allies in Raid Battle

    Fire Element damage 20% up x 30 seconds
    MATK 50% up x 30 seconds

    All Allies

    Fire Ring x 10 turns
    Boon *Extends beneficial effects by 1 turn(s)

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Desiderium Clavis (Op/Con)
    Skill Lv1

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 10% damage up against Aesir

    Skill Lv2

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 15% damage up against Aesir

    Skill Lv3

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 20% damage up against Aesir

    Skill Lv4

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 25% damage up against Aesir

    Skill Lv5

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 30% damage up against Aesir

    Name
    Ground Master (Op/Con)
    Skill Lv1

    All Enemies

    (Opener) DEF 8% down x 15 turns
    (Opener) MDEF 8% down x 15 turns

    All Allies

    (Constant) Damage up 10% against grounded enemies

    Skill Lv2

    All Enemies

    (Opener) DEF 11% down x 15 turns
    (Opener) MDEF 11% down x 15 turns

    All Allies

    (Constant) Damage up 15% against grounded enemies

    Skill Lv3

    All Enemies

    (Opener) DEF 14% down x 15 turns
    (Opener) MDEF 14% down x 15 turns

    All Allies

    (Constant) Damage up 20% against grounded enemies

    Skill Lv4

    All Enemies

    (Opener) DEF 17% down x 15 turns
    (Opener) MDEF 17% down x 15 turns

    All Allies

    (Constant) Damage up 25% against grounded enemies

    Skill Lv5

    All Enemies

    (Opener) DEF 20% down x 15 turns
    (Opener) MDEF 20% down x 15 turns

    All Allies

    (Constant) Damage up 30% against grounded enemies

    Name
    Inferno Cage <3> (Op/Con)
    Skill Lv1

    All Enemies

    (Opener) Fire Wound x 5 turns
    (Opener) Flamebound x 5 turns

    All Allies

    (Opener) Quick x 5 turns
    (Constant) MATK 10% up

    Skill Lv2

    All Enemies

    (Opener) Fire Wound x 5 turns
    (Opener) Flamebound x 5 turns

    All Allies

    (Opener) Quick x 5 turns
    (Constant) MATK 15% up

    Skill Lv3

    All Enemies

    (Opener) Fire Wound x 5 turns
    (Opener) Flamebound x 5 turns

    All Allies

    (Opener) Quick x 5 turns
    (Constant) MATK 20% up

    Skill Lv4

    All Enemies

    (Opener) Fire Wound x 5 turns
    (Opener) Flamebound x 5 turns

    All Allies

    (Opener) Quick x 5 turns
    (Constant) MATK 25% up

    Skill Lv5

    All Enemies

    (Opener) Fire Wound x 5 turns
    (Opener) Flamebound x 5 turns

    All Allies

    (Opener) Quick x 5 turns
    (Constant) MATK 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,592
    88
    274
    130
    205
    171
    137
    145
    Max※1
    86,884
    2,947
    17,025
    4,854
    7,544
    5,422
    5,466
    5,625
    Max※2
    90,685
    3,323
    17,571
    5,169
    8,010
    5,764
    5,818
    5,986

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Knowledge Orb

    Snake Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Jester Orb

    Technique Orb

    Fox Orb

    Peacock Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Falco Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Falco Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Eclipse Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Saturn Orb

    Eclipse Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Greed Orb

    Venus Orb

    Mercury Orb

    Eclipse Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Greedy Desire
    Effect

    Self

    Fire Ring x 3 turns
    Frenzy x 3 turns
    Shadow Clone x 3 turns
    MATK 30% up x 3 turns

    All Enemies

    180% Fire MATK damage *Ignores Barriers *Ignores Counterattacks
    Flamebound x 3 turns *Only affects Human, Jotun, and Beast heroes
    Pitchain x 3 turns *Only affects Human, Jotun, and Beast heroes
    Flamechain x 3 turns *Only affects Human, Jotun, and Beast heroes

    3 Enemies with the highest MATK

    30% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Jotun, and Beast heroes
    MATK 25% down x 3 turns
    MDEF 25% down x 3 turns
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Back Enemy

    50% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    Front Enemy

    50% Fire MATK damage 4 times *Ignores Barriers *Ignores Counterattacks

    All Allies

    Master x 3 turns
    Stat Debuffs Nullified x 3 turns
    Skill Gauge 10% up

    ●

    Limit Burst

    Name
    Muspel Eld
    Effect

    All Enemies

    20% Fire MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Permanent Spirit (Op.)
    Skill Lv
    1
    Effect

    All Enemies

    (Opener) All Stats excluding HP 8% down x 3 turns

    All Allies

    (Opener) Stat Debuffs Nullified x 5 turns
    (Opener) Skill Gauge Down Nullified x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×50

    Warning Rune (Fire) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Permanent Spirit (Op.)
    Skill Lv
    2
    Effect

    All Enemies

    (Opener) All Stats excluding HP 11% down x 3 turns

    All Allies

    (Opener) Stat Debuffs Nullified x 5 turns
    (Opener) Skill Gauge Down Nullified x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×100

    Warning Rune (Fire) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Permanent Spirit (Op.)
    Skill Lv
    3
    Effect

    All Enemies

    (Opener) All Stats excluding HP 14% down x 3 turns

    All Allies

    (Opener) Stat Debuffs Nullified x 5 turns
    (Opener) Skill Gauge Down Nullified x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×150

    Warning Rune (Fire) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Permanent Spirit (Op.)
    Skill Lv
    4
    Effect

    All Enemies

    (Opener) All Stats excluding HP 17% down x 3 turns

    All Allies

    (Opener) Stat Debuffs Nullified x 5 turns
    (Opener) Skill Gauge Down Nullified x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×200

    Warning Rune (Fire) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Permanent Spirit (Op.)
    Skill Lv
    5
    Effect

    All Enemies

    (Opener) All Stats excluding HP 20% down x 3 turns

    All Allies

    (Opener) Stat Debuffs Nullified x 5 turns
    (Opener) Skill Gauge Down Nullified x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×300

    Warning Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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