Yuno

  • Before Awakening
  • After Awakening
  • ©YUKI TABATA/SHUEISHA,TV TOKYO,BLACK CLOVER PROJECT

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Yuno
    Type
    Race
    Human
    Gender
    ♂
    Collab
    Black Clover

    ●

    Action Skill

    Element

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns

    3 front Enemies

    150% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    80% Earth MATK damage

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns
    MATK 10% up x 3 turns

    3 front Enemies

    160% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    90% Earth MATK damage

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns
    MATK 15% up x 3 turns

    3 front Enemies

    170% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    100% Earth MATK damage

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns
    MATK 20% up x 3 turns

    3 front Enemies

    180% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    110% Earth MATK damage

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns
    MATK 25% up x 3 turns

    3 front Enemies

    190% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    120% Earth MATK damage

    Name
    Wind Creation Magic: Swift White Hawk + Wind Blade Shower
    Effect

    Self

    Quick x 3 turns
    MATK 30% up x 3 turns

    3 front Enemies

    200% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    130% Earth MATK damage

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Passive Skill

    Name
    Resist Mist (Constant)
    Skill Lv1

    Self

    (Constant) Mist Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Mist Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Mist Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Mist Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Mist Field Resistance 100% up

    Name
    Mana Skin (Op/Con)
    Skill Lv1

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) HP 8% up

    Skill Lv2

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) HP 11% up

    Skill Lv3

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) HP 14% up

    Skill Lv4

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) HP 17% up

    Skill Lv5

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) HP 20% up

    Name
    Leaf Up (Con.)
    Skill Lv1

    Self

    (Constant) Earth Element damage 10% up

    Skill Lv2

    Self

    (Constant) Earth Element damage 15% up

    Skill Lv3

    Self

    (Constant) Earth Element damage 20% up

    Skill Lv4

    Self

    (Constant) Earth Element damage 25% up

    Skill Lv5

    Self

    (Constant) Earth Element damage 30% up

    Name
    Defense Down (Op.)
    Skill Lv1

    All Enemies

    (Opener) DEF 3% down x 15 turns
    (Opener) MDEF 3% down x 15 turns

    Skill Lv2

    All Enemies

    (Opener) DEF 6% down x 15 turns
    (Opener) MDEF 6% down x 15 turns

    Skill Lv3

    All Enemies

    (Opener) DEF 9% down x 15 turns
    (Opener) MDEF 9% down x 15 turns

    Skill Lv4

    All Enemies

    (Opener) DEF 12% down x 15 turns
    (Opener) MDEF 12% down x 15 turns

    Skill Lv5

    All Enemies

    (Opener) DEF 15% down x 15 turns
    (Opener) MDEF 15% down x 15 turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,195
    84
    220
    120
    189
    192
    114
    129
    Max※1
    50,882
    3,329
    10,467
    3,431
    5,921
    7,637
    5,476
    3,995
    Max※2
    54,557
    3,686
    10,981
    3,742
    6,375
    8,017
    5,873
    4,354

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Forsaken Orb

    Magic Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Thief Orb

    Technique Orb

    Fox Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Knowledge Orb

    Snake Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Knowledge Orb

    Fox Orb

    Peacock Orb

    Wyrm Orb

    Bluefruit Orb

    Noxsky Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxsky Orb

    Corvus Orb

    Pavo Orb

    Falco Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Lacerta Orb

    Falco Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Neptune Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Jupiter Orb

    Eclipse Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    King Orb

    Greed Orb

    Jupiter Orb

    Venus Orb

    Eclipse Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    War God Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Resurrection Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    War God Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    War God Orb

    Resurrection Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©YUKI TABATA/SHUEISHA,TV TOKYO,BLACK CLOVER PROJECT

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Wind Spirit Magic: Spirit Storm
    Effect

    Self

    Quick x 3 turns

    3 front Enemies

    150% Earth MATK damage
    Windchain x 3 turns *Only affects Human, and Beast heroes

    All Enemies

    80% Earth MATK damage

    ●

    Limit Burst

    Name
    Jotun Vidr
    Effect

    All Enemies

    20% Earth MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Blood Spiller <3> (Con.)
    Skill Lv
    1
    Effect

    3 Allies with the highest MATK

    (Constant) MATK 8% up
    (Constant) 8% damage up against Beasts

    Materials Needed

    Skill Crystal (Earth) ×50

    Love Rune (Earth) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Blood Spiller <3> (Con.)
    Skill Lv
    2
    Effect

    3 Allies with the highest MATK

    (Constant) MATK 11% up
    (Constant) 11% damage up against Beasts

    Materials Needed

    Skill Crystal (Earth) ×100

    Love Rune (Earth) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Blood Spiller <3> (Con.)
    Skill Lv
    3
    Effect

    3 Allies with the highest MATK

    (Constant) MATK 14% up
    (Constant) 14% damage up against Beasts

    Materials Needed

    Skill Crystal (Earth) ×150

    Love Rune (Earth) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Blood Spiller <3> (Con.)
    Skill Lv
    4
    Effect

    3 Allies with the highest MATK

    (Constant) MATK 17% up
    (Constant) 17% damage up against Beasts

    Materials Needed

    Skill Crystal (Earth) ×200

    Love Rune (Earth) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Blood Spiller <3> (Con.)
    Skill Lv
    5
    Effect

    3 Allies with the highest MATK

    (Constant) MATK 20% up
    (Constant) 20% damage up against Beasts

    Materials Needed

    Skill Crystal (Earth) ×300

    Love Rune (Earth) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Loewe Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Loewe Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Loewe Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Loewe Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Loewe Strikes!" Connect Battle. Can be used to Awaken heroes into this rune's element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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