Lucy Heartfilia

  • Before Awakening
  • After Awakening
  • ©Hiro Mashima, KODANSHA/FAIRY TAIL Committee, TV TOKYO

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Lucy Heartfilia
    Type
    Race
    Human
    Gender
    ♀
    Collab
    FAIRY TAIL

    ●

    Action Skill

    Element

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 30% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 30% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 30% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    Random Enemy

    80% Fire MATK damage

    Random Enemy

    80% Water MATK damage

    Random Enemy

    80% Earth MATK damage

    Random Enemy

    80% Light MATK damage

    Random Enemy

    80% Dark MATK damage

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 33% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 33% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 33% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 33% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 33% up x 3 turns

    Random Enemy

    90% Fire MATK damage

    Random Enemy

    90% Water MATK damage

    Random Enemy

    90% Earth MATK damage

    Random Enemy

    90% Light MATK damage

    Random Enemy

    90% Dark MATK damage

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 36% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 36% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 36% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 36% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 36% up x 3 turns

    Random Enemy

    100% Fire MATK damage

    Random Enemy

    100% Water MATK damage

    Random Enemy

    100% Earth MATK damage

    Random Enemy

    100% Light MATK damage

    Random Enemy

    100% Dark MATK damage

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 39% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 39% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 39% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 39% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 39% up x 3 turns

    Random Enemy

    110% Fire MATK damage

    Random Enemy

    110% Water MATK damage

    Random Enemy

    110% Earth MATK damage

    Random Enemy

    110% Light MATK damage

    Random Enemy

    110% Dark MATK damage

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 42% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 42% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 42% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 42% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 42% up x 3 turns

    Random Enemy

    120% Fire MATK damage

    Random Enemy

    120% Water MATK damage

    Random Enemy

    120% Earth MATK damage

    Random Enemy

    120% Light MATK damage

    Random Enemy

    120% Dark MATK damage

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 45% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 45% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 45% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 45% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 45% up x 3 turns

    Random Enemy

    130% Fire MATK damage

    Random Enemy

    130% Water MATK damage

    Random Enemy

    130% Earth MATK damage

    Random Enemy

    130% Light MATK damage

    Random Enemy

    130% Dark MATK damage

    Status Effects

    ●

    Limit Burst

    Name
    Magic Downpour
    Effect

    All Enemies

    20% MATK damage 10 times

    All Allied Parties

    MATK 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Proof of Bravery (Con.)
    Skill Lv1

    Self

    (Constant) Skill Gauge Down Nullified

    Name
    Valiant Force (Con.)
    Skill Lv1

    All Allied Humans

    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    All Allied Humans

    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    All Allied Humans

    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    All Allied Humans

    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    All Allied Humans

    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,195
    79
    220
    138
    218
    133
    130
    129
    Max※1
    57,962
    2,284
    9,744
    5,502
    8,289
    4,662
    4,187
    4,916
    Max※2
    61,763
    2,636
    10,259
    5,859
    8,803
    4,996
    4,521
    5,269

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Spirit Orb

    Magic Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Priest Orb

    Technique Orb

    Fox Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Knowledge Orb

    Snake Orb

    Peacock Orb

    Steed Orb

    Bluefruit Orb

    Jester Orb

    Knowledge Orb

    Fox Orb

    Peacock Orb

    Wyrm Orb

    Bluefruit Orb

    Noxland Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Luxsea Orb

    Corvus Orb

    Moby Orb

    Falco Orb

    Noxeye Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Moby Orb

    Falco Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Venus Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    King Orb

    Greed Orb

    Mercury Orb

    Saturn Orb

    Newmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Resurrection Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Domination Orb

    Holywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Domination Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Valorous King Orb

    Destructive King Orb

    War God Orb

    Domination Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©Hiro Mashima, KODANSHA/FAIRY TAIL Committee, TV TOKYO

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Urano Metria
    Effect

    All Allies

    All Stats 15% up x 3 turns

    Ally with the highest Fire Resistance

    Fire Element damage 30% up x 3 turns

    Ally with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    Ally with the highest Earth Resistance

    Earth Element damage 30% up x 3 turns

    Ally with the highest Light Resistance

    Light Element damage 30% up x 3 turns

    Ally with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    Random Enemy

    80% Fire MATK damage

    Random Enemy

    80% Water MATK damage

    Random Enemy

    80% Earth MATK damage

    Random Enemy

    80% Light MATK damage

    Random Enemy

    80% Dark MATK damage

    ●

    Limit Burst

    Name
    Heaven's Horgr
    Effect

    All Enemies

    20% Light MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    All Up (Con.)
    Skill Lv
    1
    Effect

    All Allied Humans

    (Constant) All Stats 2% up

    Materials Needed

    Skill Crystal (Light) ×50

    Harvest Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    All Up (Con.)
    Skill Lv
    2
    Effect

    All Allied Humans

    (Constant) All Stats 4% up

    Materials Needed

    Skill Crystal (Light) ×100

    Harvest Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    All Up (Con.)
    Skill Lv
    3
    Effect

    All Allied Humans

    (Constant) All Stats 6% up

    Materials Needed

    Skill Crystal (Light) ×150

    Harvest Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    All Up (Con.)
    Skill Lv
    4
    Effect

    All Allied Humans

    (Constant) All Stats 8% up

    Materials Needed

    Skill Crystal (Light) ×200

    Harvest Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    All Up (Con.)
    Skill Lv
    5
    Effect

    All Allied Humans

    (Constant) All Stats 10% up

    Materials Needed

    Skill Crystal (Light) ×300

    Harvest Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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