Trick-or-Treating Alice
●
Basic Info
●
Action Skill
Element
All Allies
Stoneskin x 3 turns
Self
Buff Swipe x 3 turns
Quick x 3 turns
All Enemies
190% Earth MATK damage
Remove Barrier *Only affects Human, and Elf heroes
Blind x 3 turns *Only affects Human, and Elf heroes
Petrify x 3 turns *Only affects Aesir, Therian, and Beast heroes
●
Limit Burst
All Enemies
20% MATK damage 10 times
All Allied Parties
MATK 10% up x 5 turns
MDEF 10% up x 5 turns
●
Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
All Allies
(Constant) Damage up 8% against grounded enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
All Allies
(Constant) Damage up 11% against grounded enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
All Allies
(Constant) Damage up 14% against grounded enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
All Allies
(Constant) Damage up 17% against grounded enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
All Allies
(Constant) Damage up 20% against grounded enemies
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 8% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 11% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 14% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 17% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 20% up
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
●
Elemental Resistance
▲PAGE TOP
●
Orbs Needed
Sea Orb
Spirit Orb
Magic Orb
Eye Orb
Hide Orb
Fruit Orb
Priest Orb
Technique Orb
Fox Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Fox Orb
Peacock Orb
Wyrm Orb
Bluefruit Orb
Luxsea Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Luxland Orb
Corvus Orb
Pavo Orb
Falco Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Falco Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
King Orb
Greed Orb
Jupiter Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Greed Orb
Mercury Orb
Saturn Orb
Newmoon Orb
Blackwyrm Orb
[+] See More
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.