Dragon God Kohaku

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Dragon God Kohaku
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 20% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    180% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    170% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    160% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    150% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 22% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    200% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    190% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    180% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    170% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 24% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    220% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    210% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    200% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    190% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 26% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    240% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    230% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    220% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    210% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 28% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    260% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    250% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    240% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    230% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Light Dragon's Spark
    Effect

    3 front Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    Skill Gauge 30% up

    All Allies

    Shadow Clone x 3 turns
    Light Ripple x 3 turns
    All Stats excluding HP 30% up x 3 turns

    All Enemies

    280% Light MATK damage *Ignores Shields *Ignores Barriers
    Thunderchain x 3 turns *Only affects Grounded Heroes
    Reckoning x 3 turns *Only affects Grounded Heroes
    Light Element Resistance 20% down x 3 turns

    4 front Enemies

    270% Light MATK damage *Ignores Shields *Ignores Barriers
    Holychain x 3 turns *Only affects Grounded Heroes
    Celestial Shot x 3 turns *Only affects Grounded Heroes

    3 front Enemies

    260% Light MATK damage *Ignores Shields *Ignores Barriers
    Corrupt x 3 turns *Only affects Grounded Heroes
    Exhaust x 3 turns *Only affects Grounded Heroes

    2 front Enemies

    250% Light MATK damage *Ignores Shields *Ignores Barriers

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Kohaku Burst
    Effect

    Front Enemy

    500% Light MATK damage 5 times
    Light Element Resistance 20% down x 10 turns

    All Allies in Raid Battle

    Light Element damage 50% up x 30 seconds
    MATK 20% up x 30 seconds

    All Allies

    Quick x 10 turns
    Frenzy x 10 turns
    Skill Gauge 30% up

    ●

    Passive Skill

    Name
    Lightning Cage <3> (Op/Con)
    Skill Lv1

    Self

    (Opener) Quick x 5 turns

    3 Allies with the highest MATK

    (Constant) MATK 10% up

    All Grounded Enemies

    (Opener) Thunderchain x 3 turns
    (Opener) Barrier Seal x 3 turns

    Skill Lv2

    Self

    (Opener) Quick x 5 turns

    3 Allies with the highest MATK

    (Constant) MATK 15% up

    All Grounded Enemies

    (Opener) Thunderchain x 3 turns
    (Opener) Barrier Seal x 3 turns

    Skill Lv3

    Self

    (Opener) Quick x 5 turns

    3 Allies with the highest MATK

    (Constant) MATK 20% up

    All Grounded Enemies

    (Opener) Thunderchain x 3 turns
    (Opener) Barrier Seal x 3 turns

    Skill Lv4

    Self

    (Opener) Quick x 5 turns

    3 Allies with the highest MATK

    (Constant) MATK 25% up

    All Grounded Enemies

    (Opener) Thunderchain x 3 turns
    (Opener) Barrier Seal x 3 turns

    Skill Lv5

    Self

    (Opener) Quick x 5 turns

    3 Allies with the highest MATK

    (Constant) MATK 30% up

    All Grounded Enemies

    (Opener) Thunderchain x 3 turns
    (Opener) Barrier Seal x 3 turns

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Sacred Cheer <2> (Op/Con)
    Skill Lv1

    2 Allies with the highest MATK

    (Opener) Skill Gauge 2% up
    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    2 Allies with the highest MATK

    (Opener) Skill Gauge 4% up
    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    2 Allies with the highest MATK

    (Opener) Skill Gauge 6% up
    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    2 Allies with the highest MATK

    (Opener) Skill Gauge 8% up
    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    2 Allies with the highest MATK

    (Opener) Skill Gauge 10% up
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Name
    Holy Grace (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Aesir
    (Constant) Light Element damage 8% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Aesir
    (Constant) Light Element damage 11% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Aesir
    (Constant) Light Element damage 14% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Aesir
    (Constant) Light Element damage 17% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Aesir
    (Constant) Light Element damage 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,381
    130
    240
    124
    205
    179
    140
    154
    Max※1
    55,828
    2,489
    13,803
    5,096
    8,945
    6,754
    6,840
    7,028
    Max※2
    59,272
    2,874
    14,345
    5,428
    9,443
    7,100
    7,167
    7,395

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Snake Orb

    Raven Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Technique Orb

    Snake Orb

    Raven Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Knowledge Orb

    Fox Orb

    Raven Orb

    Wyrm Orb

    Bluefruit Orb

    Luxsky Orb

    Moon Orb

    Wind Orb

    Storm Orb

    Duskmist Orb

    Bluewyrm Orb

    Noxland Orb

    Corvus Orb

    Pavo Orb

    Aquila Orb

    Luxeye Orb

    Bluewyrm Orb

    Luxsea Orb

    Corvus Orb

    Moby Orb

    Aquila Orb

    Noxshell Orb

    Bluewyrm Orb

    Witch Orb

    Glacier Orb

    Mercury Orb

    Venus Orb

    Newmoon Orb

    Mermaid Orb

    Sage Orb

    Aurora Orb

    Mercury Orb

    Neptune Orb

    Eclipse Orb

    Mermaid Orb

    Valor Orb

    Miko Orb

    Venus Orb

    Venus Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Pride Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    King Orb

    Pride Orb

    Mercury Orb

    Mercury Orb

    Newmoon Orb

    Blackwyrm Orb

    Underworld Orb

    Valorous King Orb

    Destructive King Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Destructive King Orb

    Valorous King Orb

    Domination Orb

    Goddess Orb

    Unholywyrm Orb

    Underworld Orb

    Valorous King Orb

    Destructive King Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Destructive King Orb

    Valorous King Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

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