Depth Empress Nerthus
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Basic Info
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Action Skill
Element
3 Enemies with the lowest HP
180% Water MATK damage
Vortex x 3 turns *Only affects Aesir, Human, and Elf heroes
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Limit Burst
All Enemies
40% MATK damage 6 times
All Allied Parties
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
All Enemies
(Opener) DEF 10% down x 10 turns
All Enemies
(Opener) DEF 15% down x 10 turns
All Enemies
(Opener) DEF 20% down x 10 turns
All Enemies
(Opener) DEF 25% down x 10 turns
All Enemies
(Opener) DEF 30% down x 10 turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Magic Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Technique Orb
Fox Orb
Raven Orb
Steed Orb
Bluefruit Orb
Jester Orb
Knowledge Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Mage Orb
Technique Orb
Fox Orb
Raven Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Glacier Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Neptune Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Venus Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Pride Orb
Mercury Orb
Uranus Orb
Newmoon Orb
Blackwyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 Enemies with the lowest HP
180% Water MATK damage
Vortex x 3 turns *Only affects Aesir, Human, and Elf heroes
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Limit Burst
All Enemies
20% Water MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 8% up
3 Allies with the highest MATK
(Constant) Water Element damage 8% up
Skill Crystal (Water) ×50
Fate Rune (Water) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 9% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 11% up
3 Allies with the highest MATK
(Constant) Water Element damage 11% up
Skill Crystal (Water) ×100
Fate Rune (Water) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MATK 12% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 14% up
3 Allies with the highest MATK
(Constant) Water Element damage 14% up
Skill Crystal (Water) ×150
Fate Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 15% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MATK 18% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 17% up
3 Allies with the highest MATK
(Constant) Water Element damage 17% up
Skill Crystal (Water) ×200
Fate Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 21% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MATK 24% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 27% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MATK 30% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the lowest Fire Resistance
(Constant) Fire Element Resistance 20% up
3 Allies with the highest MATK
(Constant) Water Element damage 20% up
Skill Crystal (Water) ×300
Fate Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) HP 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 28
Self
(Constant) MATK 33% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 29
Self
(Constant) MDEF 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 30
Self
(Constant) MATK 36% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 31
Self
(Constant) HP 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 32
Self
(Constant) MATK 39% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 33
Self
(Constant) MDEF 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 34
Self
(Constant) MATK 42% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 35
2 back Enemies
(Pursuit) Dispel Haze x 2 turns
Skill Crystal (Water) ×500
Fate High Rune (Water) ×5
Arena Token ×2000
Guild Token ×1500
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.