Vindicator Thrym
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Basic Info
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Action Skill
Element
3 Enemies with the highest HP
150% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
200% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
250% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
Front Enemy
25% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
3 Enemies with the highest HP
170% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
220% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
270% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 34% down x 3 turns
MDEF 34% down x 3 turns
Front Enemy
27% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
3 Enemies with the highest HP
190% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
240% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
290% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 38% down x 3 turns
MDEF 38% down x 3 turns
Front Enemy
29% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
3 Enemies with the highest HP
210% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
260% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
310% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 42% down x 3 turns
MDEF 42% down x 3 turns
Front Enemy
31% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
3 Enemies with the highest HP
230% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
280% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
330% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 46% down x 3 turns
MDEF 46% down x 3 turns
Front Enemy
33% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
3 Enemies with the highest HP
250% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
300% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
350% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 50% down x 3 turns
MDEF 50% down x 3 turns
Front Enemy
35% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
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Limit Burst
All Enemies
100% Fire ATK damage 5 times
All Allied Parties
Frenzy x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
Self
(Constant) Uplift
(Constant) ATK 8% up
Self
(Constant) Uplift
(Constant) ATK 11% up
Self
(Constant) Uplift
(Constant) ATK 14% up
Self
(Constant) Uplift
(Constant) ATK 17% up
Self
(Constant) Uplift
(Constant) ATK 20% up
2 Allies with the highest ATK
(Opener) Frenzy x 5 turns
(Constant) ATK 10% up
2 Allies with the highest ATK
(Opener) Frenzy x 5 turns
(Constant) ATK 15% up
2 Allies with the highest ATK
(Opener) Frenzy x 5 turns
(Constant) ATK 20% up
2 Allies with the highest ATK
(Opener) Frenzy x 5 turns
(Constant) ATK 25% up
2 Allies with the highest ATK
(Opener) Frenzy x 5 turns
(Constant) ATK 30% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Sea Orb
Guard Orb
Guard Orb
Fang Orb
Hide Orb
Fruit Orb
Jester Orb
Knowledge Orb
Bull Orb
Boar Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Boar Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Boar Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Moby Orb
Taurus Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Taurus Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Venus Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Wrath Orb
Saturn Orb
Neptune Orb
Fullmoon Orb
Whitewyrm Orb
Champion Orb
Wrath Orb
Venus Orb
Mars Orb
Fullmoon Orb
Whitewyrm Orb
Frozen Land Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Frozen Land Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Frozen Land Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Frozen Land Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Unholywyrm Orb
Wicked Hawk Orb (Jotun)
Holy Wolf Orb (Jotun)
Wicked Wolf Orb (Jotun)
Holy Boar Orb (Jotun)
Holy Butterfly Orb (Jotun)
Shell Orb (Jotun)
Holy Eagle Orb (Jotun)
Wicked Eagle Orb (Jotun)
Holy Hawk Orb (Jotun)
Hunger Orb (Jotun)
Recital Orb (Jotun)
Iceberg Orb (Jotun)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 Enemies with the highest HP
150% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamebound x 3 turns *Only affects Aesir, Therian, and Jotun heroes
3 Enemies with the lowest HP
200% Fire ATK damage *Ignores Shields *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest Fire Resistance
250% Fire ATK damage *Ignores Shields *Ignores Barriers
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
Front Enemy
25% Fire ATK damage 10 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Stat Debuffs Nullified x 3 turns
Stoneskin x 3 turns
ATK 30% up x 3 turns
Self
Fire Ring x 3 turns
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Limit Burst
All Enemies
100% Fire ATK damage 10 times
All Allied Parties
Frenzy x 5 turns
Quick x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) DEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the highest ATK
(Constant) Fire Element damage 10% up
(Constant) 8% damage up against Aesir
Skill Crystal (Fire) ×50
Warning Rune (Fire) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) DEF 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) DEF 9% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the highest ATK
(Constant) Fire Element damage 15% up
(Constant) 11% damage up against Aesir
Skill Crystal (Fire) ×100
Warning Rune (Fire) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) DEF 12% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the highest ATK
(Constant) Fire Element damage 20% up
(Constant) 14% damage up against Aesir
Skill Crystal (Fire) ×150
Warning Rune (Fire) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) DEF 15% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) DEF 18% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the highest ATK
(Constant) Fire Element damage 25% up
(Constant) 17% damage up against Aesir
Skill Crystal (Fire) ×200
Warning Rune (Fire) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) DEF 21% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) DEF 24% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) DEF 27% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) DEF 30% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the highest ATK
(Constant) Fire Element damage 30% up
(Constant) 20% damage up against Aesir
Skill Crystal (Fire) ×300
Warning Rune (Fire) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) Damage up 10% against grounded enemies
Skill Crystal (Fire) ×200
Scion High Rune (Fire) ×2
Soul Token ×100
Blacksmith Token ×100000
Guild Token ×2000
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Awakening Lv 28
Self
(Constant) HP 18% up
Skill Crystal (Fire) ×50
Scion High Rune (Fire) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 29
Self
(Constant) HP 21% up
Skill Crystal (Fire) ×50
Scion High Rune (Fire) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 30
Self
(Constant) HP 24% up
Skill Crystal (Fire) ×50
Scion High Rune (Fire) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 31
Self
(Constant) Damage up 15% against grounded enemies
Skill Crystal (Fire) ×200
Scion High Rune (Fire) ×3
Soul Token ×200
Blacksmith Token ×100000
Guild Token ×3000
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Awakening Lv 32
Self
(Constant) HP 27% up
Skill Crystal (Fire) ×50
Scion High Rune (Fire) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 33
3 Allies with the highest ATK
(Constant) Support Lock Field Resistance 100% up
Skill Crystal (Fire) ×250
Scion High Rune (Fire) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×300
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Awakening Lv 34
Self
(Constant) HP 30% up
Skill Crystal (Fire) ×50
Scion High Rune (Fire) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×300
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Awakening Lv 35
Self
(Constant) Damage up 20% against grounded enemies
Skill Crystal (Fire) ×300
Scion High Rune (Fire) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
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Awakening Lv 36
Self
(Constant) Damage up 25% against grounded enemies
Skill Crystal (Fire) ×300
Scion High Rune (Fire) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
●
Awakening Lv 37
Self
(Constant) Damage up 30% against grounded enemies
Skill Crystal (Fire) ×300
Scion High Rune (Fire) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.