Spirit Master Eysith
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Basic Info
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Action Skill
Element
Self
Grace x 3
ATK/MATK Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 30% of max HP
[On Grace]Enemy with the lowest HP
120% Water ATK damage *Ignores Counterattacks
Slow x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest ATK
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest DEF
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest MATK
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest MDEF
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest HP
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
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Limit Burst
All Enemies
40% Water ATK/MATK Average damage 5 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
All Grounded Allies
(Constant) 8% damage up against Jotun
All Allies
(Constant) Water Element damage 3% up
All Grounded Allies
(Constant) 11% damage up against Jotun
All Allies
(Constant) Water Element damage 6% up
All Grounded Allies
(Constant) 14% damage up against Jotun
All Allies
(Constant) Water Element damage 9% up
All Grounded Allies
(Constant) 17% damage up against Jotun
All Allies
(Constant) Water Element damage 12% up
All Grounded Allies
(Constant) 20% damage up against Jotun
All Allies
(Constant) Water Element damage 15% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 8% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 11% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 14% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 17% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Guard Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Stag Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bear Orb
Stag Orb
Colt Orb
Redfruit Orb
Knight Orb
Technique Orb
Bear Orb
Stag Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Kitsune Orb
Noxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Moby Orb
Kitsune Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Mars Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Envy Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Envy Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Whitewyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Self
Grace x 3
ATK/MATK Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 30% of max HP
[On Grace]Enemy with the lowest HP
120% Water ATK damage *Ignores Counterattacks
Slow x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest ATK
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest DEF
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest MATK
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest MDEF
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Enemy with the highest HP
120% Water ATK damage
Brand x 3 turns *Only affects Aesir, Elf, and Jotun heroes
Vortex x 3 turns *Only affects Aesir, Elf, and Jotun heroes
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Limit Burst
All Enemies
20% Water ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 front Allies
(Constant) Damage up 8% against grounded enemies
Skill Crystal (Water) ×50
Love Rune (Water) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) SPD 3% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 front Allies
(Constant) Damage up 11% against grounded enemies
Skill Crystal (Water) ×100
Love Rune (Water) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) SPD 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 front Allies
(Constant) Damage up 14% against grounded enemies
Skill Crystal (Water) ×150
Love Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) SPD 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 front Allies
(Constant) Damage up 17% against grounded enemies
Skill Crystal (Water) ×200
Love Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) SPD 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) SPD 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 front Allies
(Constant) Damage up 20% against grounded enemies
Skill Crystal (Water) ×300
Love Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fubuki Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fubuki Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fubuki Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fubuki Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fubuki Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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