Dual Blade Solstis
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Basic Info
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Action Skill
Element
2 front Enemies
180% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
180% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
2 front Enemies
200% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
200% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
2 front Enemies
220% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
220% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
2 front Enemies
240% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
240% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
2 front Enemies
260% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
260% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
2 front Enemies
280% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
280% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
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Limit Burst
All Enemies
40% ATK damage 6 times
All Allied Parties
ATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
2 front Allies
(Opener) Feint x 5 turns
(Constant) HP 3% up
2 front Allies
(Opener) Feint x 5 turns
(Constant) HP 6% up
2 front Allies
(Opener) Feint x 5 turns
(Constant) HP 9% up
2 front Allies
(Opener) Feint x 5 turns
(Constant) HP 12% up
2 front Allies
(Opener) Feint x 5 turns
(Constant) HP 15% up
All Allied Elves
(Constant) ATK 8% up
(Constant) MATK 8% up
All Allied Elves
(Constant) ATK 11% up
(Constant) MATK 11% up
All Allied Elves
(Constant) ATK 14% up
(Constant) MATK 14% up
All Allied Elves
(Constant) ATK 17% up
(Constant) MATK 17% up
All Allied Elves
(Constant) ATK 20% up
(Constant) MATK 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Power Orb
Forsaken Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Stag Orb
Colt Orb
Redfruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Stag Orb
Colt Orb
Redfruit Orb
Thief Orb
Technique Orb
Bull Orb
Stag Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Noxsky Orb
Hircus Orb
Pavo Orb
Kitsune Orb
Noxfang Orb
Redwyrm Orb
Luxsky Orb
Hircus Orb
Lacerta Orb
Kitsune Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Lava Orb
Venus Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mercury Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Envy Orb
Venus Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Envy Orb
Mars Orb
Neptune Orb
Fullmoon Orb
Whitewyrm Orb
Asgard Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Asgard Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Asgard Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Asgard Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Wicked Hawk Orb (Elf)
Holy Wolf Orb (Elf)
Wicked Wolf Orb (Elf)
Holy Boar Orb (Elf)
Holy Butterfly Orb (Elf)
Shell Orb (Elf)
Holy Eagle Orb (Elf)
Wicked Eagle Orb (Elf)
Holy Hawk Orb (Elf)
Hunger Orb (Elf)
Recital Orb (Elf)
Iceberg Orb (Elf)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
2 front Enemies
180% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
2 back Enemies
180% Light ATK damage *Damage scales up with own EVA
Paralyze x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Feint x 3 turns
[On Dodge] All Enemies
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
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Limit Burst
All Enemies
20% Light ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 front Allies
(Constant) Damage up 10% against airborne enemies
(Constant) Damage up 3% against grounded enemies
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
Skill Crystal (Light) ×50
Power Rune (Light) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) SPD 3% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 front Allies
(Constant) Damage up 15% against airborne enemies
(Constant) Damage up 6% against grounded enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
Skill Crystal (Light) ×100
Power Rune (Light) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) SPD 6% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 front Allies
(Constant) Damage up 20% against airborne enemies
(Constant) Damage up 9% against grounded enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
Skill Crystal (Light) ×150
Power Rune (Light) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) SPD 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 front Allies
(Constant) Damage up 25% against airborne enemies
(Constant) Damage up 12% against grounded enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
Skill Crystal (Light) ×200
Power Rune (Light) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) SPD 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) SPD 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 front Allies
(Constant) Damage up 30% against airborne enemies
(Constant) Damage up 15% against grounded enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
Skill Crystal (Light) ×300
Power Rune (Light) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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