Star Blade Guru Senna
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Basic Info
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Action Skill
Element
2 front Enemies
100% Water ATK damage 3 times *Ignores Counterattacks
2 back Enemies
100% Water ATK damage 3 times *Ignores Counterattacks
Self
Blade GuruEffective when HP is at 50% or higher
2 front Enemies
120% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
2 back Enemies
120% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
Self
Blade GuruEffective when HP is at 50% or higher
ATK 30% up x 3 turns
2 front Enemies
140% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
2 back Enemies
140% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
Self
Blade GuruEffective when HP is at 50% or higher
ATK 30% up x 3 turns
2 front Enemies
160% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
2 back Enemies
160% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
Self
Blade GuruEffective when HP is at 50% or higher
ATK 30% up x 3 turns
2 front Enemies
180% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
2 back Enemies
180% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
Self
Blade GuruEffective when HP is at 50% or higher
ATK 30% up x 3 turns
2 front Enemies
200% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
2 back Enemies
200% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times
Self
Blade GuruEffective when HP is at 50% or higher
ATK 30% up x 3 turns
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Limit Burst
All Enemies
40% Water ATK/MATK Average damage 5 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
All Grounded Allies
(Constant) ATK 8% up
(Constant) MATK 8% up
All Grounded Allies
(Constant) ATK 11% up
(Constant) MATK 11% up
All Grounded Allies
(Constant) ATK 14% up
(Constant) MATK 14% up
All Grounded Allies
(Constant) ATK 17% up
(Constant) MATK 17% up
All Grounded Allies
(Constant) ATK 20% up
(Constant) MATK 20% up
All Allies
(Opener) Slow Resistance 20% up x 15 turns
(Constant) DEF 8% up
All Allies
(Opener) Slow Resistance 40% up x 15 turns
(Constant) DEF 11% up
All Allies
(Opener) Slow Resistance 60% up x 15 turns
(Constant) DEF 14% up
All Allies
(Opener) Slow Resistance 80% up x 15 turns
(Constant) DEF 17% up
All Allies
(Opener) Slow Resistance 100% up x 15 turns
(Constant) DEF 20% up
All Allies
(Constant) Water Element damage 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Water Element damage 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Water Element damage 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Water Element damage 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Water Element damage 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Power Orb
Life Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Knight Orb
Knowledge Orb
Bull Orb
Peacock Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Noxland Orb
Hircus Orb
Moby Orb
Falco Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Lava Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Greed Orb
Venus Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Greed Orb
Mars Orb
Venus Orb
Fullmoon Orb
Whitewyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
2 front Enemies
100% Water ATK damage 3 times *Ignores Counterattacks
2 back Enemies
100% Water ATK damage 3 times *Ignores Counterattacks
Self
Blade GuruEffective when HP is at 50% or higher
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Limit Burst
All Enemies
20% Water ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
Self
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Water) ×50
Blade Guru High Rune ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 3% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
Self
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 55% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Water) ×100
Blade Guru High Rune ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
Self
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 60% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Water) ×150
Blade Guru High Rune ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
Self
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 65% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Water) ×200
Blade Guru High Rune ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
Self
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Quick x 5 turns
(Opener) Stoneskin x 10 turns
(Constant) Flamechain Resistance 70% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Water) ×300
Blade Guru High Rune ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.