Dreadsaint

HELL

HARD

NORMAL

EASY

  • HELL

  • HARD

  • NORMAL

  • EASY

Name
Dreadsaint Orjh
Type
Action Skill

All Enemies

Light MATK damage 5 times *Ignores Shields *Ignores Barriers
Thunderchain x 5 turns *Only affects Human, Elf, Jotun, Beast
Reckoning x 5 turns *Only affects Human, Elf, Jotun, Beast

Auto Skill

All Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Light Wound x 3 turns

Self

Quick x 3 turns
MATK 20% up x 3 turns
Skill Gauge 20% up

3 Enemies with the highest ATK

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

3 back Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

All Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Light Wound x 3 turns

Self

Quick x 3 turns
MATK 20% up x 3 turns
Skill Gauge 20% up

3 Enemies with the highest ATK

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

3 back Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

3 Enemies with the highest ATK

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

3 back Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

All Enemies

Holychain x 3 turns *Only affects Human, Elf, Jotun, Beast

All Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Light Wound x 3 turns

Self

Quick x 3 turns
MATK 20% up x 3 turns
Skill Gauge 20% up

3 Enemies with the highest ATK

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

3 back Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Skill Gauge 20% down

All Enemies

Holychain x 3 turns *Only affects Human, Elf, Jotun, Beast

All Enemies

Light MATK damage *Ignores Shields *Ignores Barriers
Light Wound x 3 turns

Self

Quick x 3 turns
MATK 20% up x 3 turns
Skill Gauge 20% up

Boss Soul Burst

All Enemies

50% Light MATK damage 10 times *Ignores Shields *Ignores Barriers

Status Effects

●

Elemental Resistance

▲PAGE TOP


<< Main