Dawn of the Catalysts

© Hajime Isayama, KODANSHA/“ATTACK ON TITAN” The Final Season Production Committee.
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Name
Titan-Attacking Melveryn
Type
Race
Therian
Action Skill

All Allies

Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.
Embolden x 3 turns
Master x 3 turns
Sureshot x 3 turns

Ally with the highest ATK

Buff Swipe x 3 turns

All Enemies

Water Element Resistance 20% down x 3 turns *Only affects Aesir, Elf, Dwarf, Beast
DEF 50% down x 3 turns
MDEF 50% down x 3 turns

3 Enemies with the highest ATK

Water MATK damage
Vortex x 3 turns *Only affects Aesir, Elf, Dwarf, Beast

3 Enemies with the highest MATK

Water MATK damage
Vortex x 3 turns *Only affects Aesir, Elf, Dwarf, Beast

2 Enemies with the lowest Water Resistance

Water MATK damage
Ill Omen *Shortens beneficial effects by 1 turn(s) *Only affects Aesir, Elf, Dwarf, Beast

2 Enemies with the lowest HP

Water MATK damage
Despair *Extends status ailments by 1 turn(s) *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Water Wound x 10 turns *Only affects Aesir, Elf, Dwarf, Beast

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
High Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
High Aqua Field

Auto Skill

All Player Parties

Water MATK damage
Vortex x 10 turns *Only affects Aesir, Elf, Dwarf, Beast
High Aqua Field

Collab
Attack on Titan Final Season
Status Effects

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Other Enemies

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Other Enemies

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3
-
-
-
-
-
-
-

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

-

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

-

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

-

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth MATK damage
Slow x 2 turns
Skill Gauge 5% down

4 back Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

-

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Light)

<Beast>

3 front Enemies

Light MATK damage
Corrupt x 2 turns

4 back Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 5 attacks

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Earth)

<Beast>

3 front Enemies

Earth ATK damage
Slow x 2 turns
Skill Gauge 5% down
Blind x 2 turns

All Allies

Boon *Extends beneficial effects by 1 turn(s)

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

Magic Crystal (Light)

<Beast>

4 front Enemies

Light MATK damage
Corrupt x 2 turns

All Allies

ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after receiving 10 attacks
Feint x 2 turns

●

Elemental Resistance

▲PAGE TOP


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