AAA Wunder Battle Training
Wunder, Take Off!
2 front Enemies
Light MATK damage 15 times
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
Time Bomb *200% Light MATK damage after 3 turns *Only affects Elf, Therian, Jotun, Beast
2 back Enemies
Light MATK damage 15 times
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
Time Bomb *200% Light MATK damage after 3 turns *Only affects Elf, Therian, Jotun, Beast
3 Allies with the highest MATK
Sureshot x 3 turns
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Holy Field
All Allies
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
All Enemies
Water MATK damage
Corrupt x 3 turns
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
Magic Crystal (Water)
<Beast>
Front Enemy
Water MATK damage
Self
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 5 attacks
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Elemental Resistance
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