Rite of Dark
Evil Zone
All Enemies
Dark MATK damage
All Player Parties
Dark MATK damage
Dark Wound x 3 turns *Only affects Human
All Player Parties
Dark MATK damage
Dark Wound x 3 turns *Only affects Human
All Player Parties
Dark MATK damage
Dark Wound x 3 turns *Only affects Human
All Player Parties
Dark MATK damage
Dark Wound x 3 turns *Only affects Human
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
Front Enemy
Dark MATK damage
Magic Crystal (Dark)
<Beast>
Front Enemy
Dark MATK damage
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
2 Enemies with the highest MATK
MATK 30% down x 3 turns
Magic Crystal (Dark)
<Beast>
Front Enemy
Dark MATK damage
Magic Crystal (Dark)
<Beast>
Front Enemy
Dark MATK damage
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Elemental Resistance
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