Dawn of the Saviors
All Enemies
Earth MATK damage *Ignores Shields
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
Stop x 3 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
3 Enemies with the lowest Earth Resistance
Earth MATK damage *Ignores Shields
All Allies
Earth Ring x 3 turns
Berserk x 3 turns
Earth MATK Damage Counterattack x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
Self
Shadow Clone x 3 turns
MATK 30% up x 3 turns
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Aesir, Human, Dwarf, Jotun, Beast
High Leaf Field
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
2 back Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
4 back Enemies
Dark ATK damage
Skill Gauge 3% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
2 back Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
4 back Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
Savior Selene
<Elf>
All Allies
Skill Gauge 10% up
DEF 10% up x 2 turns
MDEF 20% up x 2 turns
All Enemies
Dark ATK damage
Skill Gauge 5% down
Slow x 2 turns
Savior Buri
<Aesir>
All Allies
Quick x 2 turns
Resuscitation x 2 turns
ATK/MATK Reflection Barrier
All Enemies
Dark ATK damage
Poison x 2 turns
Exhaust x 2 turns
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Elemental Resistance
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