Skirnir Decimates!
Pos Ekrixis
2 back Enemies
Light MATK damage *Ignores Shields
3 back Enemies
Light MATK damage *Ignores Shields
Holychain x 3 turns *Only affects Aesir, Elf, Celestials
Self
All Stats excluding HP 30% up x 3 turns
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
All Player Parties
(Constant) Holy Drive Field
All Player Parties
(Constant) Magnetic Field
Self
(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up
●
Other Enemies
●
Other Enemies
●
Other Enemies
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
All Player Parties
Light MATK damage
Light Wound x 3 turns
Front Ally
Light MATK Damage Counterattack x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
Automata (Light)
<->
Front Ally
Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns
An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.
●
Elemental Resistance
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