Skirnir Decimates!

Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Name
Mechanistaff Skirnir
Type
Race
Human
Action Skill

Pos Ekrixis

2 back Enemies

Light MATK damage *Ignores Shields

3 back Enemies

Light MATK damage *Ignores Shields
Holychain x 3 turns *Only affects Aesir, Elf, Celestials

Self

All Stats excluding HP 30% up x 3 turns

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Auto Skill

All Player Parties

Light MATK damage
Holychain x 3 turns *Only affects Aesir, Jotun, Beast, Celestials
Corrupt x 3 turns
Remove Barrier

Passive Skill

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

All Player Parties

(Constant) Holy Drive Field

All Player Parties

(Constant) Magnetic Field

Self

(Constant) Holy Drive Field
(Constant) Holy Drive Support 20% up

Status Effects

●

Other Enemies

Gauge 1 Gauge 2 Gauge 3

●

Other Enemies

Gauge 1 Gauge 2 Gauge 3

●

Other Enemies

Gauge 1 Gauge 2 Gauge 3

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

All Player Parties

Light MATK damage
Light Wound x 3 turns

Front Ally

Light MATK Damage Counterattack x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

Automata (Light)

<->

Front Ally

Quick x 3 turns
Stoneskin x 3 turns
Frenzy x 3 turns
Berserk x 3 turns

An autonomous mech built by a legendary blacksmith. It can nullify damage but is weak to Shade, Petrify, and Shadowbound.

●

Elemental Resistance

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