The Sweetest Skirmish
Self
Defend All Allies with HP 50% or lower x 2 turns
Feint x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
[On Dodge] 3 front Enemies
MDEF 5% down x 2 turns
Earth MATK damage *Ignores Counterattacks
[On Dodge] Self
MATK 5% up x 2 turns
2 Allies with the highest MATK
Earth Ring x 2 turns
All Enemies
Earth MATK damage *50% damage up against Therians
Stonechain x 2 turns *Only affects Human, Therian, Jotun, Beast
3 Enemies with the highest HP
Earth MATK damage *50% damage up against Therians
Corrupt x 2 turns *Only affects Human, Therian, Jotun, Beast
Front Enemy
Earth MATK damage *50% damage up against Therians
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
All Player Parties
Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
3 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
4 back Allies
DEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
3 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
4 back Allies
Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
Jubilant Frey
<Aesir>
Self
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
All Enemies
Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian
3 Enemies with the lowest Water Resistance
Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian
Front Enemy
Water MATK damage *Ignores Barriers
All Allies
Shadow Clone x 2 turns
MATK 20% up x 3 turns
3 front Allies
Overpower x 2 turns
4 front Enemies
Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns
All Allies
DEF 15% up x 2 turns
MDEF 15% up x 2 turns
Magus Ipsum
<Elf>
4 front Enemies
Water MATK damage *Ignores Shields
MATK 25% down x 2 turns
All Allies
Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns
●
Elemental Resistance
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