The Sweetest Skirmish

Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Gauge 1 Gauge 2 Gauge 3
Name
Steadfast Vali
Type
Race
Aesir
Action Skill

Self

Defend All Allies with HP 50% or lower x 2 turns
Feint x 2 turns
Boon *Extends beneficial effects by 1 turn(s)

[On Dodge] 3 front Enemies

MDEF 5% down x 2 turns
Earth MATK damage *Ignores Counterattacks

[On Dodge] Self

MATK 5% up x 2 turns

2 Allies with the highest MATK

Earth Ring x 2 turns

All Enemies

Earth MATK damage *50% damage up against Therians
Stonechain x 2 turns *Only affects Human, Therian, Jotun, Beast

3 Enemies with the highest HP

Earth MATK damage *50% damage up against Therians
Corrupt x 2 turns *Only affects Human, Therian, Jotun, Beast

Front Enemy

Earth MATK damage *50% damage up against Therians

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Earth Wound x 3 turns *Only affects Human, Therian, Jotun, Beast

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Auto Skill

All Player Parties

Earth MATK damage
Stonechain x 10 turns *Only affects Human, Therian, Jotun, Beast
High Leaf Field

Status Effects

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Other Enemies

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Other Enemies

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3

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Other Enemies

Gauge 1 Gauge 2 Gauge 3
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Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

-

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

-

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

-

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

3 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

4 back Allies

DEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

-

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

3 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

4 back Allies

Stoneskin x 2 turns
20% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

Jubilant Frey

<Aesir>

Self

Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

All Enemies

Water MATK damage *Ignores Barriers
MDEF 30% down x 3 turns
Vortex x 3 turns *Only affects Human, Therian

3 Enemies with the lowest Water Resistance

Water MATK damage *Ignores Barriers
Frostburn x 3 turns *Only affects Human, Therian
Slow x 3 turns *Only affects Human, Therian

Front Enemy

Water MATK damage *Ignores Barriers

All Allies

Shadow Clone x 2 turns
MATK 20% up x 3 turns

3 front Allies

Overpower x 2 turns

4 front Enemies

Water MATK damage *Ignores Shields
Ill Omen *Shortens beneficial effects by 1 turn(s)
MATK 25% down x 2 turns

All Allies

DEF 15% up x 2 turns
MDEF 15% up x 2 turns

Magus Ipsum

<Elf>

4 front Enemies

Water MATK damage *Ignores Shields
MATK 25% down x 2 turns

All Allies

Stoneskin x 2 turns
40% ATK/MATK Shield x 2 turns
Water MATK Damage Counterattack x 2 turns

●

Elemental Resistance

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