Melody of Pride
Fatal Decision
All Allies
ATK 25% up x 3 turns
MATK 25% up x 3 turns
All Enemies
Water MATK damage
DEF 25% down x 3 turns
MDEF 25% down x 3 turns
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
All Player Parties
Water MATK damage
Vortex x 3 turns *Only affects Airborne Heroes
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Magic Crystal (Water)
<Beast>
3 front Enemies
Water MATK damage
Water Wound x 3 turns
3 random Enemies
Slow x 3 turns
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
Force Crystal (Light)
<Beast>
3 back Enemies
Light ATK damage
Holychain x 3 turns *Only affects Human, Elf, Therian
Front Ally
Skill Gauge 10% up
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Elemental Resistance
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