Void Angel Boelthor's Attack
Darkness Despair
Self
Dark Element damage 30% up x 3 turns
All Enemies
Dark ATK damage
Barrier Seal x 3 turns *Only affects Elf, Therian, Jotun, Beast
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
All Player Parties
Dark ATK damage
Shadowbound x 3 turns *Only affects Elf, Therian, Jotun, Beast
High Chaos Field
Self
15% A.T. Field x 3 turns *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Force Crystal (Water)
<Beast>
2 front Enemies
Water ATK damage 5 times
All Allies
All Stats excluding HP 10% up x 3 turns
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
Magic Crystal (Dark)
<Beast>
Front Ally
ATK/MATK Barrier *Barrier disappears after receiving 10 attacks
All Enemies
Dark MATK damage
Shade x 3 turns *Only affects Aesir, Elf, Therian, Jotun, Beast
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Elemental Resistance
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