Private Princess Picnic
3 front Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Wound x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
All Player Parties
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Vortex x 10 turns *Only affects Elf, Dwarf, Therian, Jotun, Beast
High Aqua Field
Self
Frenzy x 2 turns
Stoneskin x 2 turns
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
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Other Enemies
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
Mage Commander Grace
<Human>
All Enemies
Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
All Allies
Light Element Resistance 100% up x 2 turns
Dark Element Resistance 100% up x 2 turns
Shadow Clone x 2 turns
Disc-Bearer Mona
<Human>
All Enemies
Water ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Front Ally
Water Ring x 2 turns
All Allies
Skill Gauge 10% up
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Elemental Resistance
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