Observer Scepis
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Basic Info
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Action Skill
Element
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
200% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
200% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
200% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 5% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 5% up
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 32% down x 3 turns
MDEF 32% down x 3 turns
220% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
220% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
220% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 6% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 6% up
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 34% down x 3 turns
MDEF 34% down x 3 turns
240% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
240% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
240% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 7% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 7% up
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 36% down x 3 turns
MDEF 36% down x 3 turns
260% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
260% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
260% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 8% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 8% up
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 38% down x 3 turns
MDEF 38% down x 3 turns
280% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
280% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
280% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 9% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 9% up
Self
Resolute x 3 turns
Stoneskin x 3 turns
Master x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Agitation
50% damage up against Humans x 3 turns
Feint x 3 turns
Grace x 3
Status Ailment Resistance 60% up x 3 turns
Fire Element Resistance 30% up x 3 turns
All Enemies
Windchain x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
Stop x 3 turns*Ignores Grace *Only affects Human, Therian, and Jotun heroes
DEF 40% down x 3 turns
MDEF 40% down x 3 turns
300% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
3 front Enemies
300% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
Front Enemy
300% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Enemy with the highest Earth Resistance
Earth Element Resistance 5% down x 2 turns
DEF 10% down x 2 turns
100% Earth ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
ATK 10% up x 2 turns
MATK 10% up x 2 turns
Skill Gauge 10% up
[On Grace]Self
Stoneskin x 2 turns
Status Ailment Resistance 60% up x 2 turns
Skill Gauge 10% up
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Passive Skill
All Enemies
(Opener) DEF 3% down x 25 turns
(Opener) MDEF 3% down x 25 turns
All Allies
(Constant) Damage up 10% against grounded enemies
All Enemies
(Opener) DEF 6% down x 25 turns
(Opener) MDEF 6% down x 25 turns
All Allies
(Constant) Damage up 15% against grounded enemies
All Enemies
(Opener) DEF 9% down x 25 turns
(Opener) MDEF 9% down x 25 turns
All Allies
(Constant) Damage up 20% against grounded enemies
All Enemies
(Opener) DEF 12% down x 25 turns
(Opener) MDEF 12% down x 25 turns
All Allies
(Constant) Damage up 25% against grounded enemies
All Enemies
(Opener) DEF 15% down x 25 turns
(Opener) MDEF 15% down x 25 turns
All Allies
(Constant) Damage up 30% against grounded enemies
3 Enemies with the highest ATK
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 10% up
3 Enemies with the highest ATK
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 15% up
3 Enemies with the highest ATK
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 20% up
3 Enemies with the highest ATK
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 25% up
3 Enemies with the highest ATK
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 30% up
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
All Allies
(Opener) Frenzy x 5 turns
(Opener) Stat Debuffs Nullified x 10 turns
(Constant) MATK 8% up
All Allies
(Opener) Frenzy x 5 turns
(Opener) Stat Debuffs Nullified x 10 turns
(Constant) MATK 11% up
All Allies
(Opener) Frenzy x 5 turns
(Opener) Stat Debuffs Nullified x 10 turns
(Constant) MATK 14% up
All Allies
(Opener) Frenzy x 5 turns
(Opener) Stat Debuffs Nullified x 10 turns
(Constant) MATK 17% up
All Allies
(Opener) Frenzy x 5 turns
(Opener) Stat Debuffs Nullified x 10 turns
(Constant) MATK 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Wing Orb
Life Orb
Guard Orb
Wing Orb
Hide Orb
Fruit Orb
Warrior Orb
Colt Orb
Bear Orb
Goat Orb
Steed Orb
Redfruit Orb
Knight Orb
Colt Orb
Bear Orb
Stag Orb
Steed Orb
Redfruit Orb
Warrior Orb
Colt Orb
Bear Orb
Lion Orb
Knight Orb
Redfruit Orb
Dawnmist Orb
Dawnmist Orb
Verdwyrm Orb
Luxfang Orb
Dawnmist Orb
Verdwyrm Orb
Dawnmist Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Verdwyrm Orb
Dawnmist Orb
Hircus Orb
Pavo Orb
Aquila Orb
Noxshell Orb
Verdwyrm Orb
Otho Orb
Quicksand Orb
Samurai Orb
Ghost Orb
Fullmoon Orb
Ghost Orb
Bishop Orb
Quicksand Orb
Sage Orb
Otho Orb
Fullmoon Orb
Ghost Orb
Valor Orb
Samurai Orb
Ghost Orb
Bishop Orb
Fullmoon Orb
Valor Orb
Bishop Orb
Envy Orb
Berserker Orb
Paladin Orb
Fullmoon Orb
Fullmoon Orb
Bishop Orb
Sloth Orb
Sage Orb
Bishop Orb
Fullmoon Orb
Fullmoon Orb
Space Time Orb
Brave Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Purgatory Orb
Brave Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Space Time Orb
Brave Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Brave Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Wicked Hawk Orb (Celestial)
Holy Wolf Orb (Celestial)
Wicked Wolf Orb (Celestial)
Holy Boar Orb (Celestial)
Holy Butterfly Orb (Celestial)
Shell Orb (Celestial)
Holy Eagle Orb (Celestial)
Wicked Eagle Orb (Celestial)
Holy Hawk Orb (Celestial)
Hunger Orb (Celestial)
Recital Orb (Celestial)
Iceberg Orb (Celestial)
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