Observer Ruistagisa
●
Basic Info
●
Action Skill
Element
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 30% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 20% down x 3 turns
410% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
110% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 34% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 22% down x 3 turns
428% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
128% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 38% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 24% down x 3 turns
446% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
146% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 42% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 26% down x 3 turns
464% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
164% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 46% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 28% down x 3 turns
482% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
182% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
Self
Resolute x 3 turns
Frenzy x 3 turns
Master x 3 turns
Sureshot x 3 turns
All Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
3 Allies with the highest MATK
All Stats 50% up x 3 turns
Enemy with the highest HP
Status Ailment Resistance 30% down x 3 turns
500% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Despair *Extends status ailments by 1 turn(s)
Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
Skill Gauge 30% down
Stat Buffs Nullified x 3 turns
MDEF 50% down x 3 turns
All Enemies
200% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
Dark Element Resistance 20% down x 2 turns
●
Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
●
Passive Skill
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
All Allies
(Constant) Damage up 10% against airborne enemies
(Constant) Dark Element damage 10% up
All Allies
(Constant) Damage up 15% against airborne enemies
(Constant) Dark Element damage 15% up
All Allies
(Constant) Damage up 20% against airborne enemies
(Constant) Dark Element damage 20% up
All Allies
(Constant) Damage up 25% against airborne enemies
(Constant) Dark Element damage 25% up
All Allies
(Constant) Damage up 30% against airborne enemies
(Constant) Dark Element damage 30% up
Self
(Constant) MATK 10% up
(Constant) 10% damage up against Aesir
(Constant) 10% damage up against Beasts
2 Allies with the highest MATK
(Constant) MATK 10% up
(Constant) 10% damage up against Aesir
(Constant) 10% damage up against Beasts
Self
(Constant) MATK 15% up
(Constant) 20% damage up against Aesir
(Constant) 20% damage up against Beasts
2 Allies with the highest MATK
(Constant) MATK 15% up
(Constant) 20% damage up against Aesir
(Constant) 20% damage up against Beasts
Self
(Constant) MATK 20% up
(Constant) 30% damage up against Aesir
(Constant) 30% damage up against Beasts
2 Allies with the highest MATK
(Constant) MATK 20% up
(Constant) 30% damage up against Aesir
(Constant) 30% damage up against Beasts
Self
(Constant) MATK 25% up
(Constant) 40% damage up against Aesir
(Constant) 40% damage up against Beasts
2 Allies with the highest MATK
(Constant) MATK 25% up
(Constant) 40% damage up against Aesir
(Constant) 40% damage up against Beasts
Self
(Constant) MATK 30% up
(Constant) 50% damage up against Aesir
(Constant) 50% damage up against Beasts
2 Allies with the highest MATK
(Constant) MATK 30% up
(Constant) 50% damage up against Aesir
(Constant) 50% damage up against Beasts
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Windchain Resistance 20% up
All Allies Excluding Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Windchain Resistance 20% up x 5 turns
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Windchain Resistance 35% up
All Allies Excluding Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Windchain Resistance 35% up x 5 turns
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Windchain Resistance 50% up
All Allies Excluding Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Windchain Resistance 50% up x 5 turns
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Windchain Resistance 65% up
All Allies Excluding Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Windchain Resistance 65% up x 5 turns
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Windchain Resistance 80% up
All Allies Excluding Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Windchain Resistance 80% up x 5 turns
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
●
Elemental Resistance
▲PAGE TOP
●
Orbs Needed
Eye Orb
Life Orb
Guard Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Steed Orb
Fox Orb
Raven Orb
Steed Orb
Bluefruit Orb
Priest Orb
Colt Orb
Fox Orb
Scorpion Orb
Steed Orb
Bluefruit Orb
Mage Orb
Steed Orb
Fox Orb
Scorpion Orb
Priest Orb
Bluefruit Orb
Duskmist Orb
Duskmist Orb
Verdwyrm Orb
Luxfang Orb
Duskmist Orb
Verdwyrm Orb
Duskmist Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Verdwyrm Orb
Duskmist Orb
Cervus Orb
Pavo Orb
Aquila Orb
Noxshell Orb
Verdwyrm Orb
Otho Orb
Quicksand Orb
Ninja Orb
Ghost Orb
Fullmoon Orb
Ghost Orb
Bishop Orb
Quicksand Orb
Sage Orb
Otho Orb
Fullmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Ghost Orb
Bishop Orb
Fullmoon Orb
Valor Orb
Bishop Orb
Envy Orb
Berserker Orb
Paladin Orb
Fullmoon Orb
Fullmoon Orb
Bishop Orb
Sloth Orb
Sage Orb
Bishop Orb
Fullmoon Orb
Fullmoon Orb
Space Time Orb
Valorous King Orb
Valorous King Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Purgatory Orb
Valorous King Orb
Valorous King Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Space Time Orb
Valorous King Orb
Valorous King Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Valorous King Orb
Valorous King Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Holy Bear Orb (Celestial)
Wicked Bear Orb (Celestial)
Holy Fox Orb (Celestial)
Wicked Fox Orb (Celestial)
Holy Ox Orb (Celestial)
Wicked Ox Orb (Celestial)
Holy Eagle Orb (Celestial)
Wicked Eagle Orb (Celestial)
Holy Hawk Orb (Celestial)
Hunger Orb (Celestial)
Recital Orb (Celestial)
Iceberg Orb (Celestial)
[+] See More
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.