Observer Ruistagisa

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Observer Ruistagisa
    Type
    Race
    Celestial
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 30% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 20% down x 3 turns
    410% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    110% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 34% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 22% down x 3 turns
    428% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    128% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 38% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 24% down x 3 turns
    446% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    146% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 42% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 26% down x 3 turns
    464% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    164% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 46% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 28% down x 3 turns
    482% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    182% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Name
    Cutie Sungrazer
    Effect

    Self

    Resolute x 3 turns
    Frenzy x 3 turns
    Master x 3 turns
    Sureshot x 3 turns

    All Allies

    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    3 Allies with the highest MATK

    All Stats 50% up x 3 turns

    Enemy with the highest HP

    Status Ailment Resistance 30% down x 3 turns
    500% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Despair *Extends status ailments by 1 turn(s)
    Erode 30% x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Stop x 3 turns*Ignores Grace *Only affects Aesir, Dwarf, and Beast heroes
    Skill Gauge 30% down
    Stat Buffs Nullified x 3 turns
    MDEF 50% down x 3 turns

    All Enemies

    200% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Dwarf, and Beast heroes
    Dark Element Resistance 20% down x 2 turns

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Sky Chaos (Con.)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against airborne enemies
    (Constant) Dark Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against airborne enemies
    (Constant) Dark Element damage 15% up

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against airborne enemies
    (Constant) Dark Element damage 20% up

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against airborne enemies
    (Constant) Dark Element damage 25% up

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against airborne enemies
    (Constant) Dark Element damage 30% up

    Name
    Multi Killer <3> (Con.)
    Skill Lv1

    Self

    (Constant) MATK 10% up
    (Constant) 10% damage up against Aesir
    (Constant) 10% damage up against Beasts

    2 Allies with the highest MATK

    (Constant) MATK 10% up
    (Constant) 10% damage up against Aesir
    (Constant) 10% damage up against Beasts

    Skill Lv2

    Self

    (Constant) MATK 15% up
    (Constant) 20% damage up against Aesir
    (Constant) 20% damage up against Beasts

    2 Allies with the highest MATK

    (Constant) MATK 15% up
    (Constant) 20% damage up against Aesir
    (Constant) 20% damage up against Beasts

    Skill Lv3

    Self

    (Constant) MATK 20% up
    (Constant) 30% damage up against Aesir
    (Constant) 30% damage up against Beasts

    2 Allies with the highest MATK

    (Constant) MATK 20% up
    (Constant) 30% damage up against Aesir
    (Constant) 30% damage up against Beasts

    Skill Lv4

    Self

    (Constant) MATK 25% up
    (Constant) 40% damage up against Aesir
    (Constant) 40% damage up against Beasts

    2 Allies with the highest MATK

    (Constant) MATK 25% up
    (Constant) 40% damage up against Aesir
    (Constant) 40% damage up against Beasts

    Skill Lv5

    Self

    (Constant) MATK 30% up
    (Constant) 50% damage up against Aesir
    (Constant) 50% damage up against Beasts

    2 Allies with the highest MATK

    (Constant) MATK 30% up
    (Constant) 50% damage up against Aesir
    (Constant) 50% damage up against Beasts

    Name
    Fire Spirit (Op/Con)
    Skill Lv1

    Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Windchain Resistance 20% up

    All Allies Excluding Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Windchain Resistance 20% up x 5 turns

    Skill Lv2

    Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Windchain Resistance 35% up

    All Allies Excluding Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Windchain Resistance 35% up x 5 turns

    Skill Lv3

    Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Windchain Resistance 50% up

    All Allies Excluding Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Windchain Resistance 50% up x 5 turns

    Skill Lv4

    Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Windchain Resistance 65% up

    All Allies Excluding Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Windchain Resistance 65% up x 5 turns

    Skill Lv5

    Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Windchain Resistance 80% up

    All Allies Excluding Self

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Windchain Resistance 80% up x 5 turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,561
    145
    176
    143
    145
    208
    154
    183
    Max※1
    66,710
    2,482
    14,182
    5,823
    6,161
    8,654
    2,557
    7,937
    Max※2
    70,175
    2,856
    14,581
    6,159
    6,515
    9,135
    2,858
    8,384

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Eye Orb

    Life Orb

    Guard Orb

    Eye Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Steed Orb

    Fox Orb

    Raven Orb

    Steed Orb

    Bluefruit Orb

    Priest Orb

    Colt Orb

    Fox Orb

    Scorpion Orb

    Steed Orb

    Bluefruit Orb

    Mage Orb

    Steed Orb

    Fox Orb

    Scorpion Orb

    Priest Orb

    Bluefruit Orb

    Duskmist Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxfang Orb

    Duskmist Orb

    Verdwyrm Orb

    Duskmist Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxfang Orb

    Verdwyrm Orb

    Duskmist Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Noxshell Orb

    Verdwyrm Orb

    Otho Orb

    Quicksand Orb

    Ninja Orb

    Ghost Orb

    Fullmoon Orb

    Ghost Orb

    Bishop Orb

    Quicksand Orb

    Sage Orb

    Otho Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Ghost Orb

    Bishop Orb

    Fullmoon Orb

    Valor Orb

    Bishop Orb

    Envy Orb

    Berserker Orb

    Paladin Orb

    Fullmoon Orb

    Fullmoon Orb

    Bishop Orb

    Sloth Orb

    Sage Orb

    Bishop Orb

    Fullmoon Orb

    Fullmoon Orb

    Space Time Orb

    Valorous King Orb

    Valorous King Orb

    Valkyrie Orb

    Valkyrie Orb

    Holywyrm Orb

    Purgatory Orb

    Valorous King Orb

    Valorous King Orb

    Valkyrie Orb

    Valkyrie Orb

    Holywyrm Orb

    Space Time Orb

    Valorous King Orb

    Valorous King Orb

    Valkyrie Orb

    Valkyrie Orb

    Holywyrm Orb

    Underworld Orb

    Valorous King Orb

    Valorous King Orb

    Valkyrie Orb

    Valkyrie Orb

    Holywyrm Orb

    Holy Bear Orb (Celestial)

    Wicked Bear Orb (Celestial)

    Holy Fox Orb (Celestial)

    Wicked Fox Orb (Celestial)

    Holy Ox Orb (Celestial)

    Wicked Ox Orb (Celestial)

    Holy Eagle Orb (Celestial)

    Wicked Eagle Orb (Celestial)

    Holy Hawk Orb (Celestial)

    Hunger Orb (Celestial)

    Recital Orb (Celestial)

    Iceberg Orb (Celestial)

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