Mermaid Marmalade
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Basic Info
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Action Skill
Element
3 Enemies with the highest MATK
140% Water MATK damage
MATK 20% down x 3 turns
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Limit Burst
All Enemies
40% MATK damage 6 times
All Allied Parties
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Magic Orb
Wing Orb
Shell Orb
Fruit Orb
Jester Orb
Knowledge Orb
Eagle Orb
Cat Orb
Steed Orb
Verdfruit Orb
Mage Orb
Technique Orb
Hawk Orb
Boar Orb
Colt Orb
Verdfruit Orb
Priest Orb
Knowledge Orb
Eagle Orb
Cat Orb
Wyrm Orb
Verdfruit Orb
Noxsea Orb
Sun Orb
Moon Orb
Star Orb
Duskmist Orb
Verdwyrm Orb
Noxland Orb
Cervus Orb
Pavo Orb
Taurus Orb
Luxwing Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Moby Orb
Taurus Orb
Noxshell Orb
Verdwyrm Orb
Dragoon Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Bishop Orb
Quicksand Orb
Mars Orb
Neptune Orb
Newmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Venus Orb
Eclipse Orb
Pegasus Orb
King Orb
Wrath Orb
Saturn Orb
Neptune Orb
Fullmoon Orb
Blackwyrm Orb
Champion Orb
Wrath Orb
Neptune Orb
Venus Orb
Eclipse Orb
Whitewyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 Enemies with the highest MATK
140% Water MATK damage
MATK 20% down x 3 turns
●
Limit Burst
All Enemies
20% Water MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) 8% damage up against Beasts
(Constant) Water Element damage 8% up
Skill Crystal (Water) ×50
Exorcism Rune (Water) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) 11% damage up against Beasts
(Constant) Water Element damage 11% up
Skill Crystal (Water) ×100
Exorcism Rune (Water) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 12% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) 14% damage up against Beasts
(Constant) Water Element damage 14% up
Skill Crystal (Water) ×150
Exorcism Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 15% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 18% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) 17% damage up against Beasts
(Constant) Water Element damage 17% up
Skill Crystal (Water) ×200
Exorcism Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 21% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 24% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 27% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 30% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) 20% damage up against Beasts
(Constant) Water Element damage 20% up
Skill Crystal (Water) ×300
Exorcism Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) HP 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 28
Self
(Constant) DEF 18% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 29
Self
(Constant) MDEF 33% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 30
Self
(Constant) MDEF 36% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×1
Arena Token ×500
Guild Token ×300
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Awakening Lv 31
Self
(Constant) HP 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 32
Self
(Constant) DEF 21% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 33
Self
(Constant) MDEF 39% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 34
Self
(Constant) MDEF 42% up
Skill Crystal (Water) ×60
Fate High Rune (Water) ×2
Arena Token ×500
Guild Token ×300
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Awakening Lv 35
All Allies
(Constant) 30% Abyss Veil Support
Skill Crystal (Water) ×500
Fate High Rune (Water) ×5
Arena Token ×2000
Guild Token ×1500
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Awakening Lv 36
All Enemies
(Pursuit) Dispel Boost *Reduces Abyss Boost level by 2
Skill Crystal (Water) ×500
Fate High Rune (Water) ×10
Arena Token ×2000
Guild Token ×1500
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in an "Ushering of the Stars" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Nerthus Annihilates!" Connect Battle. Can be used to call forth even greater powers of this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.