Silver Cat Chelsea

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Silver Cat Chelsea
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 10% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 10% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    220% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    220% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 10% down

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 12% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 12% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    232% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    232% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 12% down

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 14% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 14% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    244% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    244% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 14% down

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 16% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 16% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    256% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    256% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 16% down

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 18% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 18% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    268% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    268% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 18% down

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 20% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 20% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    280% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    280% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 20% down

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Void (Con.)
    Skill Lv1

    Self

    (Constant) Void Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Void Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Void Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Void Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Void Field Resistance 100% up

    Name
    Therian Killer (Con.)
    Skill Lv1

    All Grounded Allies

    (Constant) 10% damage up against Therians

    Skill Lv2

    All Grounded Allies

    (Constant) 15% damage up against Therians

    Skill Lv3

    All Grounded Allies

    (Constant) 20% damage up against Therians

    Skill Lv4

    All Grounded Allies

    (Constant) 25% damage up against Therians

    Skill Lv5

    All Grounded Allies

    (Constant) 30% damage up against Therians

    Name
    Toughness Acceleration (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 3% up

    Skill Lv2

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 6% up

    Skill Lv3

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 9% up

    Skill Lv4

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 12% up

    Skill Lv5

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 15% up

    Name
    Valiant Force (Con.)
    Skill Lv1

    All Allies

    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    All Allies

    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    All Allies

    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    All Allies

    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    All Allies

    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,491
    179
    140
    140
    141
    218
    172
    170
    Max※1
    60,954
    11,461
    1,507
    5,142
    5,422
    5,464
    5,762
    5,233
    Max※2
    64,755
    11,850
    1,864
    5,537
    5,796
    5,911
    6,117
    5,676

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Guard Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Knowledge Orb

    Eagle Orb

    Lizard Orb

    Colt Orb

    Verdfruit Orb

    Knight Orb

    Technique Orb

    Hawk Orb

    Butterfly Orb

    Colt Orb

    Verdfruit Orb

    Warrior Orb

    Knowledge Orb

    Eagle Orb

    Lizard Orb

    Wyrm Orb

    Verdfruit Orb

    Luxsea Orb

    Sun Orb

    Moon Orb

    Thunder Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Moby Orb

    Anguis Orb

    Noxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Verdwyrm Orb

    Paladin Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Berserker Orb

    Quicksand Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Venus Orb

    Fullmoon Orb

    Unicorn Orb

    Champion Orb

    Lust Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    War God Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Wicked Hawk Orb (Therian)

    Holy Wolf Orb (Therian)

    Wicked Wolf Orb (Therian)

    Holy Boar Orb (Therian)

    Holy Butterfly Orb (Therian)

    Shell Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Lively Slingcat
    Effect

    2 Allies with the highest ATK

    Skill Gauge 10% up
    Embolden x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 10% up
    Embolden x 3 turns

    All Allies

    Dark Ring x 3 turns
    ATK 30% up x 3 turns
    DEF 30% up x 3 turns
    MATK 30% up x 3 turns
    MDEF 30% up x 3 turns

    All Enemies

    220% Dark ATK damage
    Shadowbound x 3 turns *Only affects Aesir, Therian, and Beast heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    3 front Enemies

    Remove Barrier *Only affects Aesir, Therian, and Beast heroes
    220% Dark ATK damage
    Dark Element Resistance 10% down x 3 turns
    Skill Gauge 10% down

    ●

    Limit Burst

    Name
    Helsblot
    Effect

    All Enemies

    20% Dark ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Ground Chaos (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) Damage up 10% against grounded enemies
    (Constant) Dark Element damage 10% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Wealth Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Ground Chaos (Con.)
    Skill Lv
    2
    Effect

    All Allies

    (Constant) Damage up 15% against grounded enemies
    (Constant) Dark Element damage 15% up

    Materials Needed

    Skill Crystal (Dark) ×100

    Wealth Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Ground Chaos (Con.)
    Skill Lv
    3
    Effect

    All Allies

    (Constant) Damage up 20% against grounded enemies
    (Constant) Dark Element damage 20% up

    Materials Needed

    Skill Crystal (Dark) ×150

    Wealth Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Ground Chaos (Con.)
    Skill Lv
    4
    Effect

    All Allies

    (Constant) Damage up 25% against grounded enemies
    (Constant) Dark Element damage 25% up

    Materials Needed

    Skill Crystal (Dark) ×200

    Wealth Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Ground Chaos (Con.)
    Skill Lv
    5
    Effect

    All Allies

    (Constant) Damage up 30% against grounded enemies
    (Constant) Dark Element damage 30% up

    Materials Needed

    Skill Crystal (Dark) ×300

    Wealth Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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