Raging Dragon Milim Nava

  • Before Awakening
  • After Awakening
  • © Taiki Kawakami,Fuse, KODANSHA/“Ten-Sura” Project.

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Raging Dragon Milim Nava
    Type
    Race
    Therian
    Gender
    ♀
    Collab
    That Time I Got Reincarnated as a Slime

    ●

    Action Skill

    Element

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 30% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    200% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 10% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    200% Light ATK damage
    DEF 10% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    200% Light ATK damage
    DEF 10% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 34% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    220% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 12% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    220% Light ATK damage
    DEF 12% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    220% Light ATK damage
    DEF 12% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 38% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    240% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 14% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    240% Light ATK damage
    DEF 14% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    240% Light ATK damage
    DEF 14% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 42% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    260% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 16% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    260% Light ATK damage
    DEF 16% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    260% Light ATK damage
    DEF 16% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 46% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    280% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 18% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    280% Light ATK damage
    DEF 18% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    280% Light ATK damage
    DEF 18% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 50% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    300% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 20% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    300% Light ATK damage
    DEF 20% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    300% Light ATK damage
    DEF 20% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Milim Burst
    Effect

    All Allies in Raid Battle

    Light Element damage 30% up x 30 seconds
    ATK 20% up x 30 seconds

    All Allies

    Light Ring x 10 turns
    Skill Gauge 30% up

    Front Enemy

    Light Element Resistance 20% down x 10 turns
    500% Light ATK damage 5 times

    ●

    Passive Skill

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    All Up (Con.)
    Skill Lv1

    Self

    (Constant) All Stats 20% up

    Skill Lv2

    Self

    (Constant) All Stats 25% up

    Skill Lv3

    Self

    (Constant) All Stats 30% up

    Skill Lv4

    Self

    (Constant) All Stats 35% up

    Skill Lv5

    Self

    (Constant) All Stats 40% up

    Name
    Holy Rebellion (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Beasts
    (Constant) Light Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Beasts
    (Constant) Light Element damage 15% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Beasts
    (Constant) Light Element damage 20% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Beasts
    (Constant) Light Element damage 25% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Beasts
    (Constant) Light Element damage 30% up

    Name
    Toughness Acceleration (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 8% up

    Skill Lv2

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 11% up

    Skill Lv3

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 14% up

    Skill Lv4

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 17% up

    Skill Lv5

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,561
    171
    143
    143
    143
    218
    172
    165
    Max※1
    64,558
    12,610
    2,207
    5,243
    5,121
    6,842
    5,985
    1,860
    Max※2
    68,569
    13,038
    2,593
    5,604
    5,474
    7,293
    6,323
    2,280

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Life Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Hawk Orb

    Lizard Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Technique Orb

    Hawk Orb

    Butterfly Orb

    Colt Orb

    Verdfruit Orb

    Warrior Orb

    Knowledge Orb

    Eagle Orb

    Lizard Orb

    Wyrm Orb

    Verdfruit Orb

    Luxland Orb

    Sun Orb

    Moon Orb

    Star Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Luxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Verdwyrm Orb

    Otho Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Prophet Orb

    Quicksand Orb

    Venus Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Fullmoon Orb

    Unicorn Orb

    Champion Orb

    Lust Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Wicked Hawk Orb (Therian)

    Holy Wolf Orb (Therian)

    Wicked Wolf Orb (Therian)

    Holy Boar Orb (Therian)

    Holy Butterfly Orb (Therian)

    Shell Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • © Taiki Kawakami,Fuse, KODANSHA/“Ten-Sura” Project.

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I'll Show You the Restraint I've Learned!
    Effect

    Self

    Light Ring x 3 turns
    Celestial Favor x 3 turns
    Stoneskin x 3 turns

    3 Allies with the highest ATK

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    40% damage up against Beasts x 3 turns
    ATK 30% up x 3 turns
    Sureshot x 3 turns

    All Enemies

    200% Light ATK damage
    Light Element Resistance 10% down x 3 turns
    DEF 10% down x 3 turns
    Holychain x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    3 front Enemies

    200% Light ATK damage
    DEF 10% down x 3 turns
    Fear x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    Enemy with the highest HP

    200% Light ATK damage
    DEF 10% down x 3 turns
    Slow x 3 turns *Only affects Aesir, Elf, Jotun, and Beast heroes

    ●

    Limit Burst

    Name
    Sacred Trinity
    Effect

    All Enemies

    20% Light ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Reflexio Sanctus (Op.)
    Skill Lv
    1
    Effect

    All Allies

    (Opener) 80% Light ATK Damage Counterattack x 5 turns

    All Enemy Aesir, Beasts

    (Opener) Thunderchain x 2 turns

    Materials Needed

    Skill Crystal (Light) ×50

    Harvest Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Reflexio Sanctus (Op.)
    Skill Lv
    2
    Effect

    All Allies

    (Opener) 90% Light ATK Damage Counterattack x 5 turns

    All Enemy Aesir, Beasts

    (Opener) Thunderchain x 2 turns

    Materials Needed

    Skill Crystal (Light) ×100

    Harvest Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Reflexio Sanctus (Op.)
    Skill Lv
    3
    Effect

    All Allies

    (Opener) 100% Light ATK Damage Counterattack x 5 turns

    All Enemy Aesir, Beasts

    (Opener) Thunderchain x 2 turns

    Materials Needed

    Skill Crystal (Light) ×150

    Harvest Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Reflexio Sanctus (Op.)
    Skill Lv
    4
    Effect

    All Allies

    (Opener) 110% Light ATK Damage Counterattack x 5 turns

    All Enemy Aesir, Beasts

    (Opener) Thunderchain x 2 turns

    Materials Needed

    Skill Crystal (Light) ×200

    Harvest Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Reflexio Sanctus (Op.)
    Skill Lv
    5
    Effect

    All Allies

    (Opener) 120% Light ATK Damage Counterattack x 5 turns

    All Enemy Aesir, Beasts

    (Opener) Thunderchain x 2 turns

    Materials Needed

    Skill Crystal (Light) ×300

    Harvest Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Jormungand Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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