Vindicator Sif

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Vindicator Sif
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    40% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    250% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 30% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    200% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    42% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    270% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 34% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    220% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    44% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    290% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 38% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    240% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    46% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    310% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 42% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    260% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    48% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    330% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 46% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    280% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    50% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    350% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 50% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    300% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    Status Effects

    ●

    Limit Burst

    Name
    Disengaging Rocket
    Effect

    Enemy with the lowest HP

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest ATK

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest DEF

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest MATK

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest MDEF

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest SPD

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest EVA

    100% Fire ATK damage *Ignores Shields

    Enemy with the lowest ACC

    100% Fire ATK damage *Ignores Shields

    All Allied Parties

    Fire Element damage 40% up x 5 turns

    All Allies

    Blessing x 5 turns
    Grace x 3

    [On Grace]Self

    Skill Gauge 10% up

    ●

    Passive Skill

    Name
    Resist Eclipse (Constant)
    Skill Lv1

    Self

    (Constant) Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Eclipse Field Resistance 100% up

    Name
    Clock Up (Con.)
    Skill Lv1

    Self

    (Constant) ATK 22% up
    (Constant) Fleetfoot

    Skill Lv2

    Self

    (Constant) ATK 29% up
    (Constant) Fleetfoot

    Skill Lv3

    Self

    (Constant) ATK 36% up
    (Constant) Fleetfoot

    Skill Lv4

    Self

    (Constant) ATK 43% up
    (Constant) Fleetfoot

    Skill Lv5

    Self

    (Constant) ATK 50% up
    (Constant) Fleetfoot

    Name
    Flame Breaker (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Jotun
    (Constant) Fire Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Jotun
    (Constant) Fire Element damage 15% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Jotun
    (Constant) Fire Element damage 20% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Jotun
    (Constant) Fire Element damage 25% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Jotun
    (Constant) Fire Element damage 30% up

    Name
    Apocalypse Liberation (Con.)
    Skill Lv1

    All Allies

    (Constant) Apocalypse Liberation *Fire element Action Skill damage increased by 50% for 1 attack after a hero in your party activates Apocalypse Burst.

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    2,002
    234
    85
    141
    141
    218
    172
    118
    Max※1
    74,898
    11,260
    2,788
    6,836
    6,473
    8,099
    7,528
    4,400
    Max※2
    78,699
    11,648
    3,145
    7,231
    6,846
    8,546
    7,883
    4,843

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Guard Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Knowledge Orb

    Eagle Orb

    Lizard Orb

    Colt Orb

    Verdfruit Orb

    Knight Orb

    Technique Orb

    Hawk Orb

    Butterfly Orb

    Colt Orb

    Verdfruit Orb

    Warrior Orb

    Knowledge Orb

    Eagle Orb

    Lizard Orb

    Wyrm Orb

    Verdfruit Orb

    Luxsea Orb

    Sun Orb

    Moon Orb

    Thunder Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Moby Orb

    Anguis Orb

    Noxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Verdwyrm Orb

    Paladin Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Berserker Orb

    Quicksand Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Venus Orb

    Fullmoon Orb

    Unicorn Orb

    Champion Orb

    Lust Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    War God Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Wicked Hawk Orb (Therian)

    Holy Wolf Orb (Therian)

    Wicked Wolf Orb (Therian)

    Holy Boar Orb (Therian)

    Holy Butterfly Orb (Therian)

    Shell Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Double Fire Blossom
    Effect

    Self

    Fire Ring x 3 turns
    Hex x 1

    All Allies

    40% damage up against Jotun x 2 turns
    Frenzy x 3 turns

    All Enemies

    250% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    All Stats excluding HP 30% down x 3 turns
    Burn x3 times x 3 turns
    Flamechain x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    4 Enemies with the lowest Fire Resistance

    200% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 30% of damage dealt
    Flamebound x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes

    ●

    Limit Burst

    Name
    Blazing Volcano
    Effect

    Enemy with the lowest HP

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest ATK

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest DEF

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest MATK

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest MDEF

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest SPD

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest EVA

    200% Fire ATK damage *Ignores Shields

    Enemy with the lowest ACC

    200% Fire ATK damage *Ignores Shields

    All Allied Parties

    Fire Element damage 40% up x 5 turns
    Recover 20% of max HP x 3 turns

    All Allies

    Blessing x 5 turns
    Quick x 5 turns
    Grace x 3

    [On Grace]Self

    Skill Gauge 10% up
    Recover 20% of max HP

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Bomb Impact (Op/Con)
    Skill Lv
    1
    Effect

    All Allies

    (Opener) Skill Gauge 8% up
    (Opener) Frenzy x 5 turns
    (Constant) HP 10% up

    All Enemies

    (Opener) Blast Shot x 5 turns
    (Constant) DEF 8% down

    Materials Needed

    Skill Crystal (Fire) ×50

    Warning Rune (Fire) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Bomb Impact (Op/Con)
    Skill Lv
    2
    Effect

    All Allies

    (Opener) Skill Gauge 11% up
    (Opener) Frenzy x 5 turns
    (Constant) HP 15% up

    All Enemies

    (Opener) Blast Shot x 5 turns
    (Constant) DEF 11% down

    Materials Needed

    Skill Crystal (Fire) ×100

    Warning Rune (Fire) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Bomb Impact (Op/Con)
    Skill Lv
    3
    Effect

    All Allies

    (Opener) Skill Gauge 14% up
    (Opener) Frenzy x 5 turns
    (Constant) HP 20% up

    All Enemies

    (Opener) Blast Shot x 5 turns
    (Constant) DEF 14% down

    Materials Needed

    Skill Crystal (Fire) ×150

    Warning Rune (Fire) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Bomb Impact (Op/Con)
    Skill Lv
    4
    Effect

    All Allies

    (Opener) Skill Gauge 17% up
    (Opener) Frenzy x 5 turns
    (Constant) HP 25% up

    All Enemies

    (Opener) Blast Shot x 5 turns
    (Constant) DEF 17% down

    Materials Needed

    Skill Crystal (Fire) ×200

    Warning Rune (Fire) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Bomb Impact (Op/Con)
    Skill Lv
    5
    Effect

    All Allies

    (Opener) Skill Gauge 20% up
    (Opener) Frenzy x 5 turns
    (Constant) HP 30% up

    All Enemies

    (Opener) Blast Shot x 5 turns
    (Constant) DEF 20% down

    Materials Needed

    Skill Crystal (Fire) ×300

    Warning Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 27

    Name
    Apocalypse Armed (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) Apocalypse Armed *Fire element skill damage from gear increased by 50% for 3 turns after a hero in your party activates Apocalypse Burst.

    Materials Needed

    Skill Crystal (Fire) ×300

    Warning Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Angrboda Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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