Peaceful Mediator Elineige

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Peaceful Mediator Elineige
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 30% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    200% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 32% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    220% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes
    MDEF 5% down x 3 turns

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 34% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    240% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes
    MDEF 10% down x 3 turns

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 36% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    260% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes
    MDEF 15% down x 3 turns

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 38% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    280% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes
    MDEF 20% down x 3 turns

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 40% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    300% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes
    MDEF 25% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Elineige Burst
    Effect

    All Allies in Raid Battle

    Water Element damage 20% up x 30 seconds
    MATK 50% up x 30 seconds

    All Allies

    50% damage up against Beasts x 10 turns
    Sureshot x 10 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Sky Authority <3> (Op/Con)
    Skill Lv1

    3 Allies with the highest MATK

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 8% against airborne enemies

    Skill Lv2

    3 Allies with the highest MATK

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 11% against airborne enemies

    Skill Lv3

    3 Allies with the highest MATK

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 14% against airborne enemies

    Skill Lv4

    3 Allies with the highest MATK

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 17% against airborne enemies

    Skill Lv5

    3 Allies with the highest MATK

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 20% against airborne enemies

    Name
    Toughness Acceleration (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 3% up

    Skill Lv2

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 6% up

    Skill Lv3

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 9% up

    Skill Lv4

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 12% up

    Skill Lv5

    All Allies

    (Opener) Quick x 5 turns
    (Constant) HP 15% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,944
    96
    210
    137
    144
    202
    162
    163
    Max※1
    106,600
    3,465
    9,621
    6,096
    6,709
    6,308
    6,249
    6,074
    Max※2
    110,863
    3,822
    10,003
    6,448
    7,060
    6,747
    6,646
    6,509

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Life Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Hawk Orb

    Butterfly Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Butterfly Orb

    Colt Orb

    Verdfruit Orb

    Jester Orb

    Technique Orb

    Hawk Orb

    Butterfly Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Neptune Orb

    Eclipse Orb

    Pegasus Orb

    King Orb

    Lust Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Saturn Orb

    Newmoon Orb

    Whitewyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    Resurrection Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Holy Bear Orb (Therian)

    Wicked Bear Orb (Therian)

    Holy Fox Orb (Therian)

    Wicked Fox Orb (Therian)

    Holy Ox Orb (Therian)

    Wicked Ox Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Sleet Storm
    Effect

    All Allies

    Decree x 2 turns
    HP 30% up x 2 turns
    Skill Gauge Down Nullified x 3 turns

    [On Decree] 3 Enemies with the highest MATK

    40% Water MATK damage
    Skill Gauge 4% down

    [On Decree] Self

    Frenzy x 2 turns
    Berserk x 2 turns
    Quick x 2 turns

    All Enemies

    200% Water MATK damage
    Vortex x 3 turns *Only affects Airborne Heroes

    ●

    Limit Burst

    Name
    Aqua Grotti
    Effect

    All Enemies

    20% Water MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Frozen Cage (Op/Con)
    Skill Lv
    1
    Effect

    All Allies

    (Opener) Sureshot x 3 turns
    (Constant) MATK 8% up

    All Enemy Aesir, Jotun, Beasts

    (Opener) Frostburn x 5 turns

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Materials Needed

    Skill Crystal (Water) ×50

    Warning Rune (Water) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Frozen Cage (Op/Con)
    Skill Lv
    2
    Effect

    All Allies

    (Opener) Sureshot x 3 turns
    (Constant) MATK 11% up

    All Enemy Aesir, Jotun, Beasts

    (Opener) Frostburn x 5 turns

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Materials Needed

    Skill Crystal (Water) ×100

    Warning Rune (Water) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Frozen Cage (Op/Con)
    Skill Lv
    3
    Effect

    All Allies

    (Opener) Sureshot x 3 turns
    (Constant) MATK 14% up

    All Enemy Aesir, Jotun, Beasts

    (Opener) Frostburn x 5 turns

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Materials Needed

    Skill Crystal (Water) ×150

    Warning Rune (Water) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Frozen Cage (Op/Con)
    Skill Lv
    4
    Effect

    All Allies

    (Opener) Sureshot x 3 turns
    (Constant) MATK 17% up

    All Enemy Aesir, Jotun, Beasts

    (Opener) Frostburn x 5 turns

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Materials Needed

    Skill Crystal (Water) ×200

    Warning Rune (Water) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Frozen Cage (Op/Con)
    Skill Lv
    5
    Effect

    All Allies

    (Opener) Sureshot x 3 turns
    (Constant) MATK 20% up

    All Enemy Aesir, Jotun, Beasts

    (Opener) Frostburn x 5 turns

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Materials Needed

    Skill Crystal (Water) ×300

    Warning Rune (Water) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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