Lustful Succubus Albedo

  • Before Awakening
  • After Awakening
  • ©Kugane Maruyama, PUBLISHED BY KADOKAWA CORPORATION/OVERLORD3PARTNERS

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Lustful Succubus Albedo
    Type
    Race
    Therian
    Gender
    ♀
    Collab
    Overlord

    ●

    Action Skill

    Element

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    160% Dark MATK damage
    Skill Gauge 30% down

    3 Enemies with the lowest Dark Resistance

    180% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 10% of max HP

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    174% Dark MATK damage
    Skill Gauge 32% down

    3 Enemies with the lowest Dark Resistance

    194% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 12% of max HP

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    188% Dark MATK damage
    Skill Gauge 34% down

    3 Enemies with the lowest Dark Resistance

    208% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 14% of max HP

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    202% Dark MATK damage
    Skill Gauge 36% down

    3 Enemies with the lowest Dark Resistance

    222% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 16% of max HP

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    216% Dark MATK damage
    Skill Gauge 38% down

    3 Enemies with the lowest Dark Resistance

    236% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 18% of max HP

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    230% Dark MATK damage
    Skill Gauge 40% down

    3 Enemies with the lowest Dark Resistance

    250% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 20% of max HP

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Mist (Constant)
    Skill Lv1

    Self

    (Constant) Mist Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Mist Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Mist Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Mist Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Mist Field Resistance 100% up

    Name
    Soul Spring (Con.)
    Skill Lv1

    All Allies

    (Constant) 1% Regain

    Skill Lv2

    All Allies

    (Constant) 2% Regain

    Skill Lv3

    All Allies

    (Constant) 3% Regain

    Skill Lv4

    All Allies

    (Constant) 4% Regain

    Skill Lv5

    All Allies

    (Constant) 5% Regain

    Name
    Powerful Fighting Spirit (Op/Con)
    Skill Lv1

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Constant) All Stats 4% up

    Skill Lv2

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Constant) All Stats 8% up

    Skill Lv3

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Constant) All Stats 12% up

    Skill Lv4

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Constant) All Stats 16% up

    Skill Lv5

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Constant) All Stats 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,441
    86
    192
    126
    136
    181
    144
    159
    Max※1
    67,657
    2,851
    7,974
    4,817
    5,498
    5,033
    5,462
    5,829
    Max※2
    71,668
    3,210
    8,371
    5,163
    5,855
    5,467
    5,850
    6,285

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Life Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Mage Orb

    Knowledge Orb

    Hawk Orb

    Butterfly Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Butterfly Orb

    Colt Orb

    Verdfruit Orb

    Jester Orb

    Technique Orb

    Hawk Orb

    Butterfly Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mercury Orb

    Eclipse Orb

    Pegasus Orb

    King Orb

    Lust Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    Champion Orb

    Lust Orb

    Mercury Orb

    Saturn Orb

    Newmoon Orb

    Whitewyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    Resurrection Orb

    Goddess Orb

    Holywyrm Orb

    Space Time Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Death Orb

    Ancient God Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Therian)

    Wicked Bear Orb (Therian)

    Holy Fox Orb (Therian)

    Wicked Fox Orb (Therian)

    Holy Ox Orb (Therian)

    Wicked Ox Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

  • ©Kugane Maruyama, PUBLISHED BY KADOKAWA CORPORATION/OVERLORD3PARTNERS

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Veil of Darkness!
    Effect

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    160% Dark MATK damage
    Skill Gauge 30% down

    3 Enemies with the lowest Dark Resistance

    180% Dark MATK damage
    Brainwash x 3 turns *Only affects Aesir, Elf, and Therian heroes

    [On Brainwash] Ally with the lowest Dark Resistance

    100% Dark MATK damage

    [On Brainwash] Enemy with the lowest HP

    Recover 10% of max HP

    ●

    Limit Burst

    Name
    Meginssymbel
    Effect

    All Enemies

    20% Dark MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Ground Chaos (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) Damage up 3% against grounded enemies
    (Constant) Dark Element damage 8% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Fortune Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Ground Chaos (Con.)
    Skill Lv
    2
    Effect

    All Allies

    (Constant) Damage up 6% against grounded enemies
    (Constant) Dark Element damage 11% up

    Materials Needed

    Skill Crystal (Dark) ×100

    Fortune Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Ground Chaos (Con.)
    Skill Lv
    3
    Effect

    All Allies

    (Constant) Damage up 9% against grounded enemies
    (Constant) Dark Element damage 14% up

    Materials Needed

    Skill Crystal (Dark) ×150

    Fortune Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Ground Chaos (Con.)
    Skill Lv
    4
    Effect

    All Allies

    (Constant) Damage up 12% against grounded enemies
    (Constant) Dark Element damage 17% up

    Materials Needed

    Skill Crystal (Dark) ×200

    Fortune Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Ground Chaos (Con.)
    Skill Lv
    5
    Effect

    All Allies

    (Constant) Damage up 15% against grounded enemies
    (Constant) Dark Element damage 20% up

    Materials Needed

    Skill Crystal (Dark) ×300

    Fortune Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Neviria Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Neviria Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Neviria Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Neviria Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Neviria Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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