Sloth Scion Velfell

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Sloth Scion Velfell
    Type
    Race
    Dwarf
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    False Fallacy
    Effect

    All Enemies

    260% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 30% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Name
    False Fallacy
    Effect

    All Enemies

    280% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 32% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Name
    False Fallacy
    Effect

    All Enemies

    300% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 34% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Name
    False Fallacy
    Effect

    All Enemies

    320% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 36% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Name
    False Fallacy
    Effect

    All Enemies

    340% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 38% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Name
    False Fallacy
    Effect

    All Enemies

    360% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 40% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Passive Skill

    Name
    Resist Void (Con.)
    Skill Lv1

    Self

    (Constant) Void Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Void Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Void Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Void Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Void Field Resistance 100% up

    Name
    Life Up (Con.)
    Skill Lv1

    Self

    (Constant) HP 10% up

    Skill Lv2

    Self

    (Constant) HP 15% up

    Skill Lv3

    Self

    (Constant) HP 20% up

    Skill Lv4

    Self

    (Constant) HP 25% up

    Skill Lv5

    Self

    (Constant) HP 30% up

    Name
    Magnetic Veil (Con.)
    Skill Lv1

    All Allies

    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    Skill Lv2

    All Allies

    (Constant) DEF 15% up
    (Constant) MDEF 15% up

    Skill Lv3

    All Allies

    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    Skill Lv4

    All Allies

    (Constant) DEF 25% up
    (Constant) MDEF 25% up

    Skill Lv5

    All Allies

    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,790
    93
    179
    170
    170
    193
    145
    180
    Max※1
    78,348
    4,452
    7,122
    7,250
    6,842
    7,646
    6,233
    7,861
    Max※2
    82,296
    4,788
    7,488
    7,624
    7,230
    8,075
    6,593
    8,355

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Sea Orb

    Magic Orb

    Life Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Spider Orb

    Steed Orb

    Verdfruit Orb

    Priest Orb

    Knowledge Orb

    Eagle Orb

    Spider Orb

    Colt Orb

    Verdfruit Orb

    Jester Orb

    Technique Orb

    Eagle Orb

    Spider Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Moby Orb

    Ursus Orb

    Luxwing Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Ursus Orb

    Noxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Neptune Orb

    Eclipse Orb

    Pegasus Orb

    King Orb

    Sloth Orb

    Mercury Orb

    Neptune Orb

    Fullmoon Orb

    Blackwyrm Orb

    King Orb

    Sloth Orb

    Neptune Orb

    Saturn Orb

    Newmoon Orb

    Whitewyrm Orb

    Purgatory Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Hourglass Orb

    Holywyrm Orb

    Purgatory Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Domination Orb

    Unholywyrm Orb

    Purgatory Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Unholywyrm Orb

    Purgatory Orb

    Ancient God Orb

    Death Orb

    Domination Orb

    Hourglass Orb

    Unholywyrm Orb

    Holy Bear Orb (Dwarf)

    Wicked Bear Orb (Dwarf)

    Holy Fox Orb (Dwarf)

    Wicked Fox Orb (Dwarf)

    Holy Ox Orb (Dwarf)

    Wicked Ox Orb (Dwarf)

    Holy Eagle Orb (Dwarf)

    Wicked Eagle Orb (Dwarf)

    Holy Hawk Orb (Dwarf)

    Hunger Orb (Dwarf)

    Recital Orb (Dwarf)

    Iceberg Orb (Dwarf)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    False Fallacy
    Effect

    All Enemies

    260% Earth MATK damage
    Sleep x 3 turns *Only affects Grounded Heroes
    Corrupt x 3 turns *Only affects Grounded Heroes

    All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 3 turn(s) or receiving damage equal to 30% of max HP
    Berserk x 3 turns
    Quick x 3 turns
    Shadow Clone x 3 turns

    ●

    Limit Burst

    Name
    Jotun Vidr
    Effect

    All Enemies

    20% Earth MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Reflexio Magna (Op/Con)
    Skill Lv
    1
    Effect

    All Allies

    (Opener) 60% Earth MATK Damage Counterattack x 5 turns
    (Constant) ATK 4% up
    (Constant) MATK 4% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Warning Rune (Earth) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Aim Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ACC 3% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Reflexio Magna (Op/Con)
    Skill Lv
    2
    Effect

    All Allies

    (Opener) 70% Earth MATK Damage Counterattack x 5 turns
    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Materials Needed

    Skill Crystal (Earth) ×100

    Warning Rune (Earth) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Aim Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ACC 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Reflexio Magna (Op/Con)
    Skill Lv
    3
    Effect

    All Allies

    (Opener) 80% Earth MATK Damage Counterattack x 5 turns
    (Constant) ATK 12% up
    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Earth) ×150

    Warning Rune (Earth) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Aim Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ACC 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Reflexio Magna (Op/Con)
    Skill Lv
    4
    Effect

    All Allies

    (Opener) 90% Earth MATK Damage Counterattack x 5 turns
    (Constant) ATK 16% up
    (Constant) MATK 16% up

    Materials Needed

    Skill Crystal (Earth) ×200

    Warning Rune (Earth) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Aim Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ACC 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Aim Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ACC 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Reflexio Magna (Op/Con)
    Skill Lv
    5
    Effect

    All Allies

    (Opener) 100% Earth MATK Damage Counterattack x 5 turns
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Materials Needed

    Skill Crystal (Earth) ×300

    Warning Rune (Earth) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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