Wendy Marvell

  • Before Awakening
  • After Awakening
  • ©Hiro Mashima, Atsuo Ueda, KODANSHA / FAIRY TAIL 100 YEARS QUEST Committee, TV TOKYO

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Wendy Marvell
    Type
    Race
    Human
    Gender
    ♀
    Collab
    FAIRY TAIL 100 YEARS QUEST

    ●

    Action Skill

    Element

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 75% up x 3 turns
    Brand Resistance 75% up x 3 turns
    Pitchain Resistance 75% up x 3 turns
    Recover 30% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 30% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 60% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 77% up x 3 turns
    Brand Resistance 77% up x 3 turns
    Pitchain Resistance 77% up x 3 turns
    Recover 32% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 32% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 62% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 79% up x 3 turns
    Brand Resistance 79% up x 3 turns
    Pitchain Resistance 79% up x 3 turns
    Recover 34% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 34% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 64% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 81% up x 3 turns
    Brand Resistance 81% up x 3 turns
    Pitchain Resistance 81% up x 3 turns
    Recover 36% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 36% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 66% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 83% up x 3 turns
    Brand Resistance 83% up x 3 turns
    Pitchain Resistance 83% up x 3 turns
    Recover 38% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 38% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 68% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Name
    Sky Dragon's Roar
    Effect

    All Allies

    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Curse Resistance 85% up x 3 turns
    Brand Resistance 85% up x 3 turns
    Pitchain Resistance 85% up x 3 turns
    Recover 40% of max HP *The lower the current HP, the higher the amount recovered.

    All Allies Excluding Self

    Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Earth Element Resistance 40% down x 3 turns
    500% Earth MATK damage *Ignores Counterattacks

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 70% up x 1 turn

    [On Grace]Self

    HP 25% up x 1 turn
    MATK 25% up x 2 turns
    Celestial Favor x 1 turn
    Recover 10% of max HP

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Passive Skill

    Name
    Inherited Immunity (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    Skill Lv2

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) DEF 15% up
    (Constant) MDEF 15% up

    Skill Lv3

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    Skill Lv4

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) DEF 25% up
    (Constant) MDEF 25% up

    Skill Lv5

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    Name
    Resist High Eclipse (Con.)
    Skill Lv1

    Self

    (Constant) High Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) High Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) High Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) High Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) High Eclipse Field Resistance 100% up

    Name
    Multi Killer (Con.)
    Skill Lv1

    All Allies

    (Constant) 30% damage up against Beasts
    (Constant) Damage up 20% against Melee enemies

    Skill Lv2

    All Allies

    (Constant) 35% damage up against Beasts
    (Constant) Damage up 25% against Melee enemies

    Skill Lv3

    All Allies

    (Constant) 40% damage up against Beasts
    (Constant) Damage up 30% against Melee enemies

    Skill Lv4

    All Allies

    (Constant) 45% damage up against Beasts
    (Constant) Damage up 35% against Melee enemies

    Skill Lv5

    All Allies

    (Constant) 50% damage up against Beasts
    (Constant) Damage up 40% against Melee enemies

    Name
    Fairy Protection (Op/Con)
    Skill Lv1

    Self

    (Opener) Skill Gauge 3% up
    (Constant) Skill Gauge Down Nullified
    (Constant) Stat Debuffs Nullified

    Skill Lv2

    Self

    (Opener) Skill Gauge 6% up
    (Constant) Skill Gauge Down Nullified
    (Constant) Stat Debuffs Nullified

    Skill Lv3

    Self

    (Opener) Skill Gauge 9% up
    (Constant) Skill Gauge Down Nullified
    (Constant) Stat Debuffs Nullified

    Skill Lv4

    Self

    (Opener) Skill Gauge 12% up
    (Constant) Skill Gauge Down Nullified
    (Constant) Stat Debuffs Nullified

    Skill Lv5

    Self

    (Opener) Skill Gauge 15% up
    (Constant) Skill Gauge Down Nullified
    (Constant) Stat Debuffs Nullified

    Name
    Heal of Chaos (Op/Con)
    Skill Lv1

    Self

    (Constant) Pitchain Resistance 20% up

    All Allies

    (Opener) Quick x 5 turns
    (Constant) 2% Regain

    Skill Lv2

    Self

    (Constant) Pitchain Resistance 35% up

    All Allies

    (Opener) Quick x 5 turns
    (Constant) 4% Regain

    Skill Lv3

    Self

    (Constant) Pitchain Resistance 50% up

    All Allies

    (Opener) Quick x 5 turns
    (Constant) 6% Regain

    Skill Lv4

    Self

    (Constant) Pitchain Resistance 65% up

    All Allies

    (Opener) Quick x 5 turns
    (Constant) 8% Regain

    Skill Lv5

    Self

    (Constant) Pitchain Resistance 80% up

    All Allies

    (Opener) Quick x 5 turns
    (Constant) 10% Regain

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    4,542
    140
    296
    258
    227
    205
    187
    180
    Max※1
    147,533
    1,733
    18,333
    16,844
    11,736
    5,614
    5,241
    4,929
    Max※2
    151,376
    2,094
    18,734
    17,216
    12,118
    6,059
    5,568
    5,395

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

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    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Jester Orb

    Technique Orb

    Eagle Orb

    Peacock Orb

    Steed Orb

    Verdfruit Orb

    Mage Orb

    Knowledge Orb

    Hawk Orb

    Peacock Orb

    Steed Orb

    Verdfruit Orb

    Mage Orb

    Technique Orb

    Eagle Orb

    Peacock Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Pavo Orb

    Falco Orb

    Noxwing Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Moby Orb

    Falco Orb

    Luxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Bishop Orb

    Quicksand Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Saturn Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Greed Orb

    Mercury Orb

    Saturn Orb

    Newmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©Hiro Mashima, Atsuo Ueda, KODANSHA / FAIRY TAIL 100 YEARS QUEST Committee, TV TOKYO

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Dragon Slaying Ultimate Technique: Shattering Light: Sky Drill
    Effect

    All Allies

    Blessing x 3 turns
    Grace x 3
    Quick x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Embolden x 3 turns
    Resuscitation x 3 turns
    Curse Resistance 75% up x 3 turns

    All Allies Excluding Self

    Boon *Extends beneficial effects by 1 turn(s)

    All Enemies

    Wind Shot x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns*Ignores Grace
    Earth Element Resistance 30% down x 3 turns

    [On Grace]All Allies

    ATK/MATK Absorption Barrier *Barrier disappears after 1 turn(s) or receiving damage equal to 50% of max HP
    Status Ailment Resistance 60% up x 1 turn

    [On Grace]Self

    HP 30% up x 1 turn
    MATK 30% up x 2 turns
    Celestial Favor x 2 turns
    Recover 15% of max HP

    ●

    Limit Burst

    Name
    Jotun Vidr
    Effect

    All Enemies

    20% Earth MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Elemental Resistance

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