Radiant-Heart Roveria

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Radiant-Heart Roveria
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 35% up x 3 turns
    170% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 40% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 40% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 38% up x 3 turns
    176% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 42% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 42% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 41% up x 3 turns
    182% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 44% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 44% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 44% up x 3 turns
    188% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 46% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 46% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 47% up x 3 turns
    194% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 48% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 48% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Name
    Tonitrus Lunge
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 5 or higher
    Stat Debuffs Nullified x 3 turns
    Skill Gauge Down Nullified x 3 turns
    HP 50% up x 3 turns
    200% Light ATK Damage Counterattack x 3 turns
    Feint x 3 turns
    Stoneskin x 3 turns
    Frenzy x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self<[Ascension Condition ] Inflict a total of at least 100000 Light damage> *Can be set at Ascension Lv 1 or higher
    Resolute x 3 turns<[Ascension Condition ] Use Light Auto Skills 10 or more times> *Can be set at Ascension Lv 4 or higher
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Light damage> *Can be set at Ascension Lv 1 or higher

    All Enemies

    Ill Omen *Shortens beneficial effects by 1 turn(s)
    Stat Buffs Nullified x 3 turns
    Light Element Resistance 30% down x 3 turns<[Ascension Condition ] Use Light Auto Skills 5 or more times> *Can be set at Ascension Lv 3 or higher
    40% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks
    Holychain x 3 turns *Only affects Aesir, and Celestial heroes
    Thunderchain x 3 turns *Only affects Aesir, and Celestial heroes
    Slow x 3 turns *Only affects Aesir, and Celestial heroes<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
    Skill Gauge 30% down<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 2 or higher

    3 Enemies with the highest ATK

    ATK 50% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    3 Enemies with the highest MATK

    MATK 50% down x 3 turns
    20% Light ATK damage 5 times *Ignores Barriers *Ignores Counterattacks

    [On Counterattack] All Enemies

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] All Allies

    DEF 10% up x 2 turns
    MDEF 10% up x 2 turns

    [On Dodge] All Enemies

    ATK 10% down x 2 turns
    MATK 10% down x 2 turns

    [On Dodge] All Allies

    ATK 10% up x 2 turns
    MATK 10% up x 2 turns

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Immortal Valley (Op/Con)
    Skill Lv1

    All Enemies

    (Opener) Slow x 5 turns

    All Allies

    (Constant) Damage up 10% against airborne enemies

    Skill Lv2

    All Enemies

    (Opener) Slow x 5 turns

    All Allies

    (Constant) Damage up 15% against airborne enemies

    Skill Lv3

    All Enemies

    (Opener) Slow x 5 turns

    All Allies

    (Constant) Damage up 20% against airborne enemies

    Skill Lv4

    All Enemies

    (Opener) Slow x 5 turns

    All Allies

    (Constant) Damage up 25% against airborne enemies

    Skill Lv5

    All Enemies

    (Opener) Slow x 5 turns

    All Allies

    (Constant) Damage up 30% against airborne enemies

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Lightning Cage (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    All Airborne Enemies

    (Opener) Thunderchain x 3 turns

    All Enemies

    (Opener) Barrier Seal x 3 turns

    Skill Lv2

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) DEF 15% up
    (Constant) MDEF 15% up

    All Airborne Enemies

    (Opener) Thunderchain x 3 turns

    All Enemies

    (Opener) Barrier Seal x 3 turns

    Skill Lv3

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    All Airborne Enemies

    (Opener) Thunderchain x 3 turns

    All Enemies

    (Opener) Barrier Seal x 3 turns

    Skill Lv4

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) DEF 25% up
    (Constant) MDEF 25% up

    All Airborne Enemies

    (Opener) Thunderchain x 3 turns

    All Enemies

    (Opener) Barrier Seal x 3 turns

    Skill Lv5

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    All Airborne Enemies

    (Opener) Thunderchain x 3 turns

    All Enemies

    (Opener) Barrier Seal x 3 turns

    Name
    Aggressive Charge (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns

    Self

    (Constant) Uplift
    (Constant) Tempered
    (Constant) Fleetfoot

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,618
    171
    148
    141
    148
    205
    154
    180
    Max※1
    78,675
    15,205
    1,182
    6,859
    7,350
    5,800
    5,570
    5,346
    Max※2
    82,749
    15,633
    1,564
    7,220
    7,701
    6,260
    5,889
    5,779

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Power Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Eagle Orb

    Lion Orb

    Colt Orb

    Verdfruit Orb

    Jester Orb

    Technique Orb

    Hawk Orb

    Lion Orb

    Steed Orb

    Verdfruit Orb

    Warrior Orb

    Knowledge Orb

    Hawk Orb

    Lion Orb

    Wyrm Orb

    Verdfruit Orb

    Luxland Orb

    Sun Orb

    Moon Orb

    Star Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Falco Orb

    Luxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Verdwyrm Orb

    Otho Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Prophet Orb

    Quicksand Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Newmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    Champion Orb

    Greed Orb

    Venus Orb

    Mars Orb

    Eclipse Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Death Orb

    Ancient God Orb

    War God Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Death Orb

    Ancient God Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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