Brave Swordswoman Illyasviel

  • Before Awakening
  • After Awakening
  • ©2021 H・T/K/PLNGMP

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Brave Swordswoman Illyasviel
    Type
    Race
    Human
    Gender
    ♀
    Collab
    PRISMA ILLYA

    ●

    Action Skill

    Element

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    160% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns
    Skill Gauge 2% up

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    180% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns
    Skill Gauge 4% up

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    200% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns
    Skill Gauge 6% up

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    220% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns
    Skill Gauge 8% up

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    240% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns
    Skill Gauge 10% up

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    260% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Illya Burst
    Effect

    Front Enemy

    500% Light MATK damage 3 times

    All Allies in Raid Battle

    Light Element damage 30% up x 30 seconds
    MATK 50% up x 30 seconds

    All Allies

    Master x 10 turns
    Sureshot x 10 turns
    Skill Gauge 30% up

    ●

    Passive Skill

    Name
    Resist High Gravity (Con.)
    Skill Lv1

    Self

    (Constant) High Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) High Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) High Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) High Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) High Gravity Field Resistance 100% up

    Name
    Heal of Chaos (Con.)
    Skill Lv1

    Self

    (Constant) 2% Regain
    (Constant) Pitchain Resistance 20% up

    Skill Lv2

    Self

    (Constant) 4% Regain
    (Constant) Pitchain Resistance 35% up

    Skill Lv3

    Self

    (Constant) 6% Regain
    (Constant) Pitchain Resistance 50% up

    Skill Lv4

    Self

    (Constant) 8% Regain
    (Constant) Pitchain Resistance 65% up

    Skill Lv5

    Self

    (Constant) 10% Regain
    (Constant) Pitchain Resistance 80% up

    Name
    Install (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Skill Gauge 2% up
    (Constant) All Stats 10% up

    Skill Lv2

    All Allies

    (Opener) Skill Gauge 4% up
    (Constant) All Stats 15% up

    Skill Lv3

    All Allies

    (Opener) Skill Gauge 6% up
    (Constant) All Stats 20% up

    Skill Lv4

    All Allies

    (Opener) Skill Gauge 8% up
    (Constant) All Stats 25% up

    Skill Lv5

    All Allies

    (Opener) Skill Gauge 10% up
    (Constant) All Stats 30% up

    Name
    Chaos Killer (Con.)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against Dark element enemies
    (Constant) MATK 8% up

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against Dark element enemies
    (Constant) MATK 11% up

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against Dark element enemies
    (Constant) MATK 14% up

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against Dark element enemies
    (Constant) MATK 17% up

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against Dark element enemies
    (Constant) MATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,618
    140
    179
    141
    144
    208
    157
    179
    Max※1
    74,214
    1,733
    12,834
    5,772
    7,311
    7,217
    6,311
    6,587
    Max※2
    78,057
    2,094
    13,235
    6,144
    7,694
    7,662
    6,638
    7,053

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Jester Orb

    Technique Orb

    Eagle Orb

    Peacock Orb

    Steed Orb

    Verdfruit Orb

    Mage Orb

    Knowledge Orb

    Hawk Orb

    Peacock Orb

    Steed Orb

    Verdfruit Orb

    Mage Orb

    Technique Orb

    Eagle Orb

    Peacock Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Pavo Orb

    Falco Orb

    Noxwing Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Moby Orb

    Falco Orb

    Luxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Bishop Orb

    Quicksand Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Saturn Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Greed Orb

    Mercury Orb

    Saturn Orb

    Newmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Holywyrm Orb

    Holy Bear Orb (Human)

    Wicked Bear Orb (Human)

    Holy Fox Orb (Human)

    Wicked Fox Orb (Human)

    Holy Ox Orb (Human)

    Wicked Ox Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©2021 H・T/K/PLNGMP

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    This Is the Promised Blade That Seeks Victory!
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Light Ring x 3 turns
    Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
    50% damage up against Beasts x 3 turns
    Agitation x 3 turns

    Self

    Blade GuruEffective when HP is at 50% or higher
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Resuscitation x 3 turns
    Stoneskin x 3 turns

    All Enemies

    Light Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    160% Light MATK damage 3 times *Leech 30% of damage dealt 3 times
    Celestial Shot x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes
    Holychain x 3 turns*Ignores Grace *Only affects Human, Jotun, and Beast heroes

    ●

    Limit Burst

    Name
    Heaven's Horgr
    Effect

    All Enemies

    20% Light MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Anti-Brand (Op/Con)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) HP 8% up
    (Opener) Brand Resistance 20% up x 15 turns

    Materials Needed

    Skill Crystal (Light) ×50

    Fortune Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Aim Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ACC 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Anti-Brand (Op/Con)
    Skill Lv
    2
    Effect

    All Allies

    (Constant) HP 11% up
    (Opener) Brand Resistance 40% up x 15 turns

    Materials Needed

    Skill Crystal (Light) ×100

    Fortune Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Aim Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ACC 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Anti-Brand (Op/Con)
    Skill Lv
    3
    Effect

    All Allies

    (Constant) HP 14% up
    (Opener) Brand Resistance 60% up x 15 turns

    Materials Needed

    Skill Crystal (Light) ×150

    Fortune Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Aim Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ACC 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Anti-Brand (Op/Con)
    Skill Lv
    4
    Effect

    All Allies

    (Constant) HP 17% up
    (Opener) Brand Resistance 80% up x 15 turns

    Materials Needed

    Skill Crystal (Light) ×200

    Fortune Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Aim Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ACC 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Aim Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ACC 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Anti-Brand (Op/Con)
    Skill Lv
    5
    Effect

    All Allies

    (Constant) HP 20% up
    (Opener) Brand Resistance 100% up x 15 turns

    Materials Needed

    Skill Crystal (Light) ×300

    Fortune Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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