Savior Asuka & Eva New Unit-02α

  • Before Awakening
  • After Awakening
  • ©khara

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Savior Asuka & Eva New Unit-02α
    Type
    Race
    Human
    Gender
    ♀
    Collab
    EVANGELION

    ●

    Action Skill

    Element

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 30% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    250% Light ATK damage *Ignores Shields
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    250% Light ATK damage *Ignores Shields
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    120% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 34% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    270% Light ATK damage *Ignores Shields
    DEF 4% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    270% Light ATK damage *Ignores Shields
    DEF 4% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    140% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 38% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    290% Light ATK damage *Ignores Shields
    DEF 8% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    290% Light ATK damage *Ignores Shields
    DEF 8% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    160% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 42% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    310% Light ATK damage *Ignores Shields
    DEF 12% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    310% Light ATK damage *Ignores Shields
    DEF 12% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    180% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 46% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    330% Light ATK damage *Ignores Shields
    DEF 16% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    330% Light ATK damage *Ignores Shields
    DEF 16% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    200% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 50% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    350% Light ATK damage *Ignores Shields
    DEF 20% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    350% Light ATK damage *Ignores Shields
    DEF 20% down x 3 turns
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    220% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    Status Effects

    ●

    Limit Burst

    Name
    Out of the Way!
    Effect

    All Allied Parties

    Light Ring x 3 turns

    All Enemies

    500% Light ATK damage

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    A.T. Field (Con.)
    Skill Lv1

    Self

    (Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv2

    Self

    (Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv3

    Self

    (Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv4

    Self

    (Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv5

    Self

    (Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Name
    Holy Breaker (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Jotun
    (Constant) Light Element damage 8% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Jotun
    (Constant) Light Element damage 11% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Jotun
    (Constant) Light Element damage 14% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Jotun
    (Constant) Light Element damage 17% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Jotun
    (Constant) Light Element damage 20% up

    Name
    All Up (Con.)
    Skill Lv1

    Self

    (Constant) All Stats 10% up

    Skill Lv2

    Self

    (Constant) All Stats 15% up

    Skill Lv3

    Self

    (Constant) All Stats 20% up

    Skill Lv4

    Self

    (Constant) All Stats 25% up

    Skill Lv5

    Self

    (Constant) All Stats 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,419
    241
    98
    170
    165
    176
    148
    170
    Max※1
    56,364
    10,468
    1,906
    5,242
    8,468
    5,333
    4,097
    5,184
    Max※2
    60,249
    10,855
    2,263
    5,637
    8,879
    5,783
    4,409
    5,623

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Spirit Orb

    Power Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Eagle Orb

    Lion Orb

    Colt Orb

    Verdfruit Orb

    Priest Orb

    Technique Orb

    Hawk Orb

    Lion Orb

    Steed Orb

    Verdfruit Orb

    Priest Orb

    Knowledge Orb

    Hawk Orb

    Lion Orb

    Wyrm Orb

    Verdfruit Orb

    Noxsea Orb

    Sun Orb

    Moon Orb

    Star Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Moby Orb

    Falco Orb

    Luxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Moby Orb

    Falco Orb

    Luxshell Orb

    Verdwyrm Orb

    Otho Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Prophet Orb

    Quicksand Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Saturn Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Mercury Orb

    Neptune Orb

    Fullmoon Orb

    Blackwyrm Orb

    Champion Orb

    Greed Orb

    Venus Orb

    Saturn Orb

    Newmoon Orb

    Blackwyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Death Orb

    Ancient God Orb

    War God Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Death Orb

    Ancient God Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©khara

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Balletto of Salvation
    Effect

    All Allies

    Light Ring x 3 turns
    ATK 30% up x 3 turns
    50% damage up against Jotun x 3 turns
    Boon *Extends beneficial effects by 1 turn(s)

    2 back Enemies

    250% Light ATK damage *Ignores Shields
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    2 front Enemies

    250% Light ATK damage *Ignores Shields
    Thunderchain x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Front Enemy Row

    120% Light ATK damage *Ignores Shields
    Slow x 3 turns *Only affects Aesir, Therian, and Jotun heroes

    Self

    Skill Gauge 30% up
    Stat Debuffs Nullified x 3 turns
    Grace x 2

    [On Grace]Self

    Quick x 2 turns
    Stoneskin x 2 turns

    ●

    Limit Burst

    Name
    Out of the Way!
    Effect

    All Allied Parties

    Light Ring x 3 turns

    All Enemies

    500% Light ATK damage

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Sky Authority (Op/Con)
    Skill Lv
    1
    Effect

    Self

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 10% against airborne enemies

    Materials Needed

    Skill Crystal (Light) ×50

    Power Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Sky Authority (Op/Con)
    Skill Lv
    2
    Effect

    Self

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 15% against airborne enemies

    Materials Needed

    Skill Crystal (Light) ×100

    Power Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Sky Authority (Op/Con)
    Skill Lv
    3
    Effect

    Self

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 20% against airborne enemies

    Materials Needed

    Skill Crystal (Light) ×150

    Power Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Sky Authority (Op/Con)
    Skill Lv
    4
    Effect

    Self

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 25% against airborne enemies

    Materials Needed

    Skill Crystal (Light) ×200

    Power Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Sky Authority (Op/Con)
    Skill Lv
    5
    Effect

    Self

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 30% against airborne enemies

    Materials Needed

    Skill Crystal (Light) ×300

    Power Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sleipnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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